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momboco's user avatar
momboco's user avatar
momboco
  • Member for 13 years
  • Last seen more than 1 year ago
7 votes
Accepted

Where is the Aves game engine?

6 votes
Accepted

Best practices for playing sounds in iPhone games

5 votes

How to implement transition between screens

5 votes

How are physics or graphics components typically built in a component-oriented system?

5 votes
Accepted

Ogre3D : seeking advices about game files management

5 votes
Accepted

Pros and Cons of making geometry not only leaf in scene heirarchy

5 votes
Accepted

Unreal Engine - Scaleform - How do I capture a button click event?

4 votes
Accepted

Making a camera in a 2D game (glOrtho)

4 votes
Accepted

Are there any OpenGL ES 2.0 examples for JOGL?

3 votes

Is dynamic casting Entities A good design?

3 votes

Where to hire a scenario writer for a small interactive story game?

3 votes

Linux OgreXML model viewer

3 votes

How does flash store (represent) movieclips and sprites?

3 votes

Is it possible to program the entire logic and flow of a game without ever touching a graphic's engine?

3 votes
Accepted

Points on lines where the two lines are the closest together

2 votes

Game ideas for a platformer

2 votes
Accepted

Using Tilemaps in C

2 votes
Accepted

opengl rotations for a human

2 votes
Accepted

My SFML sprite Move() function: FeedBack?

2 votes
Accepted

Java how to color text without using JNI?

2 votes

Building dynamic bounding box hierachies

2 votes

What AI for a resource management + combat?

1 vote

What are the things to know before to start Game Development Using C++?

1 vote

Determining the location of installed/on disk game assets

1 vote
Accepted

blending alpha textures in gluOrtho2D

1 vote

2d Ray intersection

1 vote

problems programmatically creating UIView on iPad App

1 vote

Implementing top view physics using box2D

1 vote
Accepted

Accessing C++ class members with LuaPlus

1 vote

How do you triangulate an arbitrary polygon?