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answered Techniques for bot movement in (first person) shooter games
Jul
22
answered Vector Art Tool: Size, Position, Shapes, Symbols
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comment Are there any OpenGL ES 2.0 examples for JOGL?
Ok. I've edited my answer with links to examples.
Jul
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revised Are there any OpenGL ES 2.0 examples for JOGL?
added 213 characters in body
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answered Are there any OpenGL ES 2.0 examples for JOGL?
Jul
18
comment Obtaining a certain type of object with component based design
A lot of physic engines has a void* to user data or a function pointer to attach a callback. You can attach your entity to these elements and avoid the need to communicate between components.