11,847 reputation
22653
bio website sam.zoy.org
location Paris, France
age 34
visits member for 2 years, 2 months
seen yesterday
stats profile views 901

I live in Paris, France.

I work on PlayStation, Xbox and computer games for a living. I write free software and all kind of crazy shit for fun. My interests: image processing, video coding, game development, maths, physics, compression, cryptography.


Feb
10
revised Minecraft - How do I check if someone has a clear inventory
code format
Feb
10
revised Generate random starting points at same distance between them
spelling (tessellated)
Feb
10
revised Mesh with quads to triangle mesh
spelling (tessellated)
Feb
10
answered Jagged transparency when rendering translucent textures (OpenGL 3.2 + GLSL)
Feb
10
reviewed Approve suggested edit on Making a 2D game with responsive resolution
Feb
9
revised An odd performance problem rendering a simple scene (less than 14k vertices) in OpenGL using two vbos with LWJGL
spelling (frustum)
Feb
9
revised Help with a Fast 2D Grid-Based world rendering technique
spelling (frustum)
Feb
9
revised How can I generate signed distance fields (2D) in real time, fast?
spelling (frustum)
Feb
9
reviewed Approve suggested edit on C++ Using clock() with IsKeyDown
Feb
9
reviewed Approve suggested edit on Why do most game devs prefer OGL for OS X and D3D for Windows?
Feb
9
reviewed Approve suggested edit on Path Modifier in Tower Of Defense Game
Feb
5
revised Calculating other objects based on the transform of another
spelling here and there
Feb
5
revised Calculating other objects based on the transform of another
spelling (frustum)
Feb
5
revised What is a correct step by step logic of exporting scene with baked occlusion for loading it at runtime?
spelling (frustum)
Feb
5
revised Handling polygons in multiple nodes of an Octree
spelling (frustum)
Feb
5
awarded  Custodian
Feb
5
reviewed Needs Improvement Is there an isometric 2d game that doesn't use tilemapping?
Feb
5
reviewed Approve suggested edit on Android game scrolling background
Feb
4
reviewed Approve suggested edit on How do I detect the intersection of a curve with itself?
Feb
4
revised How do I detect the intersection of a curve with itself?
add author's image