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| visits | member for | 2 years, 3 months |
| seen | Feb 19 at 0:33 | |
| stats | profile views | 5 |
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Feb 28 |
comment |
Switching between Discrete and Integrated GPUs @Dave O. I agree with you and Bob Somers, but the frustrating thing is that NVIDIA's driver utility can do this without having me to configure my graphics settings through BIOS, so I know that there is a function which it is invoking in order to do this. |
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Feb 28 |
awarded | Scholar |
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Feb 28 |
awarded | Supporter |
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Feb 28 |
accepted | Switching between Discrete and Integrated GPUs |
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Feb 28 |
comment |
Switching between Discrete and Integrated GPUs I think that you are right about this - I searched though the Windows API and could not find any functions that could switch between discrete and integrated GPUs, though it is possible to switch among multiple GPUs which are all "visible" to the driver at the same time using the ChoosePixelFormat() function in the Win32 API. I am pretty sure that this is possible to do using the "NDA version" of the NVAPI, but you would need to register as a developer and wait for your application to be approved. |
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Feb 27 |
awarded | Editor |
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Feb 27 |
revised |
Switching between Discrete and Integrated GPUs Included link to cross-post on NVIDIA forums. |
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Feb 27 |
awarded | Teacher |
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Feb 27 |
answered | Most efficient way to handle coordinate maps in Java |
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Feb 26 |
awarded | Student |
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Feb 26 |
comment |
Switching between Discrete and Integrated GPUs @zacharmarz Unfortunately, this will not work; when I am using integrated graphics, using cudaGetDeviceCount() will result in a value of one. When I am using discrete graphics, it results in a value of two. It is not possible for me to select a discrete GPU/GPUs for computation when I am in integrated graphics mode, or vice versa. |
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Feb 26 |
asked | Switching between Discrete and Integrated GPUs |