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seen Mar 26 '12 at 3:07

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accepted How were cartridge-based games programmed?
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Oct
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comment How were cartridge-based games programmed?
Also, regarding the duplicate I know people will point out: I'm mostly interested in how the actual data was put into the games and how huge levels were created while retaining a small file size - not so much the development process and tools used.
Oct
9
asked How were cartridge-based games programmed?