| bio | website | |
|---|---|---|
| location | Vienna, Austria | |
| age | 21 | |
| visits | member for | 2 years, 2 months |
| seen | 9 hours ago | |
| stats | profile views | 38 |
As long as nobody stabs me I am happy to receive criticism.
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May 6 |
reviewed | No Action Needed XNA/HLSL cone shape 2D light |
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May 6 |
reviewed | No Action Needed Using AdMob with Games that use Open GLES |
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Apr 10 |
reviewed | No Action Needed Increasing flexibility of a data passing system in a component based entity system |
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Apr 10 |
reviewed | No Action Needed How to remove floating terrain when generated with 3D Perlin Noise? |
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Apr 3 |
reviewed | No Action Needed How do I undo changing the color of an image in Slick2d? |
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Apr 3 |
reviewed | No Action Needed How to draw sprite according to Player position when button is pressed? |
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Mar 31 |
answered | Proper opengl learning curve + tools |
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Mar 31 |
reviewed | No Action Needed Is game development a no money field? |
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Mar 30 |
reviewed | No Action Needed Problem with default 3rd person controller in Unity 4 |
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Mar 30 |
comment |
Free glut game loop because it's been around for quite some time, although that doesn't say anything about the quality or usablity |
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Mar 30 |
comment |
Exclusive mouse movement with WM_INPUT since i'm using this with an opengl setup i don't know if there is a special directx solution, but over the years microsoft also cut back all those special solutions, because these basic functions do the job good |
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Mar 29 |
comment |
Inputting Only Alphabetical Input - Slick2D i only develop games in c# and c++, so i can't post this as a real answer as it might be an inefficient solution: make a keylistener, and on the keypress/keydown event, check with .getKeyChar |
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Mar 29 |
answered | Exclusive mouse movement with WM_INPUT |
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Mar 25 |
answered | Adjusting a skeleton to a Specific Stance |
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Feb 24 |
awarded | Yearling |
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Jan 6 |
comment |
At this point in time, avoid XNA? did you ever work with UDK or Unity? How are your sure that they are not flexible enough for what your are trying to do? They offer a really big package to realize lots of different ideas on all kinds of platforms. And if the editors really lack something, there are ways around if really needed. |
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Jan 1 |
comment |
Where to find more documentation on Ogre3D? their forums are pretty full of answered questions on all kinds of topics |
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Dec 31 |
awarded | Custodian |
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Dec 31 |
reviewed | No Action Needed Game Development at iOS+Android Platform : Template Engine for UI |
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Dec 31 |
reviewed | No Action Needed How to execute AI in Cocos2d (replacing the Update method) |