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Apr
19
revised Help with perspective in OpenGL
edited tags
Apr
19
comment Help with perspective in OpenGL
I don't quite understand how you get the impression that I'm expecting that. Also, I think experience comes from practising. Best-Practice comes from asking people who know better than me :-)
Apr
19
revised Help with perspective in OpenGL
added 18 characters in body
Apr
19
asked Help with perspective in OpenGL
Mar
21
comment Implementing tile-based movement on 2D platformer
I see, thank you! I don't understand why this isn't getting more upvotes :-)
Mar
20
comment How does Unity use C# as a scripting language?
+1 for actually answering the question and not turning it into a pompous semantic arm-wrestling match
Mar
20
comment Implementing tile-based movement on 2D platformer
+1, this is fantastic, thank you! Clearest explanation I've seen so far! How would you handle collision with another moving object (Goomba, bullet, etc) here? Do you have a per-pixel collision mask for each animation or does it simply not happen in your game and if it would, you'd use a different approach?
Mar
18
revised How does streaming of games work?
added 488 characters in body
Mar
18
answered How does streaming of games work?
Mar
15
comment 2D animation: Animated 3D models or sprites with animation frames?
Sprites I think: made2game.com/articles/News/Unknown/7125/…
Feb
26
comment How can I have parent-child transform in a component system?
I'm not saying anything about EC being necessary here or not. I'm saying, EC doesn't absolve you from having to relate in-game objects if you want to draw them in their right position. (obviously I might still be wrong about the inheritance-spaghetti thing, in which case: sorry)
Feb
26
answered How can I have parent-child transform in a component system?
Feb
24
awarded  Yearling
Feb
18
comment How to calculate size of object depending of its height on the screen?
Remember to insert an if-statement or similar so you don't actually divide by Z if it's 0. Otherwise your face will melt.
Feb
7
awarded  Popular Question
Feb
7
comment How to achieve light that changes color mid-way?
Instead of changing the light's colour, could you change the base-colour of the illuminated objects on the other side of the glass? maybe that would do the trick?
Feb
6
comment Smart terrain generation to avoid unconnected tiles
google "flood fill", it sounds like that might be useful for you
Feb
1
comment Staggered Isometric Map: Calculate map coordinates for point on screen
This is awesome³!
Jan
23
answered Meaning of offset in pygame Mask.overlap methods
Jan
23
awarded  Commentator