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Mar
17
awarded  Taxonomist
Dec
10
comment What are the cons of using DrawableGameComponent for every instance of a game object?
Further rebuttal: gamedev.stackexchange.com/a/112664/56
Dec
10
comment What are the cons of using DrawableGameComponent for every instance of a game object?
For further reference gamedev.stackexchange.com/a/112664/56
Dec
7
comment What are the cons of using DrawableGameComponent for every instance of a game object?
@AndrewRussell More than 4 years after this question was asked, it's still receiving votes and views. But people seem to be leaning on VeraShackle's reply more than yours. At this point I think we would all benefit if you edited your answer to better explain what you meant and to address any misrepresentations of your arguments. Maybe the voters will start changing their minds thereafter, because as it stands the Accepted Answer mark is starting to feel a bit "illegitimate" so to speak.
Jul
25
awarded  Famous Question
Oct
24
awarded  Popular Question
Jul
19
accepted How do I make a daily challenge on a game with randomly generated levels?
Jul
18
revised How do I make a daily challenge on a game with randomly generated levels?
Elaborating a bit.
Jul
18
comment How do I make a daily challenge on a game with randomly generated levels?
@congusbongus Yes, a seed is all they need.
Jul
18
asked How do I make a daily challenge on a game with randomly generated levels?
Jan
17
awarded  Notable Question
Apr
7
comment What are the cons of using DrawableGameComponent for every instance of a game object?
@AndrewRussell I read this thread not long ago (due to some responses and votes) and thought I was not qualified to give an opinion on whether your answer is the correct one or not. As you say, though, I don't think VeraShackle's answer should be the one with the most upvotes, so I'm marking your answer as correct again.
Apr
7
accepted What are the cons of using DrawableGameComponent for every instance of a game object?
Oct
9
awarded  Popular Question
Jun
8
awarded  Caucus
Apr
27
awarded  Notable Question
Dec
11
awarded  Nice Question
Nov
2
awarded  Popular Question
Jul
15
awarded  Yearling
Jun
28
awarded  Nice Question