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seen Jan 5 at 21:47

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accepted How do I create a decal system?
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answered How to move the object(tanker ) on slope image in chipmunk Spacemanager
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comment What is a convincing Berserker enemy AI finite state machine for a Roguelike
Can you provide a screenshot?
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answered OpenGL & SDL textures… game shuts down
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answered Tips on combining the right Art Assets with a 2D Skeleton and making it flexible
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comment What is a convincing Berserker enemy AI finite state machine for a Roguelike
The AI states would be: Calm -> GettingAngry (an animation && deals some damage to all near objects) -> Attack/Chase -> BeingExhausted (he's especially vulnerable) -> Calm
Feb
29
comment What is a convincing Berserker enemy AI finite state machine for a Roguelike
I think most importantly you need an animation supporting the berserk state of the character (he gets a red head, gets bigger, etc.). Visual feedback is much more important than AI-behavior in conveying the emotional state of a character.
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answered What is a convincing Berserker enemy AI finite state machine for a Roguelike
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asked How do I create a decal system?
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comment Question about top down/side scrolling!
The continuous space is where you do vector geometry ;-) If you aren't very comfortable with linear algebra, stay with the pixels (or go to khanacademy.org and learn it)