223 reputation
210
bio website oscarfoley.com
location London, United Kingdom
age 39
visits member for 3 years, 7 months
seen Jun 24 at 10:55

Senior Devops at my own company Anedum Ltd

Working as contractor for Reed Business Information


Oct
12
awarded  Popular Question
Jun
18
awarded  Caucus
Jun
18
awarded  Constituent
Jan
9
accepted How to make a 3d beam effect with XNA 4.0?
Jan
9
comment How to make a 3d beam effect with XNA 4.0?
This what I needed. Thanks :)
Jan
7
comment How to make a 3d beam effect with XNA 4.0?
Thanks. I am going to try...
Jan
7
awarded  Yearling
Jan
6
revised How to make a 3d beam effect with XNA 4.0?
edited body
Jan
6
revised How to make a 3d beam effect with XNA 4.0?
added 37 characters in body
Jan
6
asked How to make a 3d beam effect with XNA 4.0?
Jan
5
awarded  Self-Learner
Jan
5
revised Why distant objects are being drawn in front of close objects?
edited title
Dec
1
awarded  Commentator
Dec
1
comment Why RenderTarget2D overwrites other objects when trying to put some text in a model?
I've changed the order as you suggested and draw first cube B and later cube A. It worked :) Also did as you suggested and only create render targer once with this: if (renderTarget==null) { renderTarget = new RenderTarget2D(graphicsDevice, (int)Size.X, (int)Size.Y, false, SurfaceFormat.Color, DepthFormat.None, 1, RenderTargetUsage.PreserveContents); }
Dec
1
accepted Why RenderTarget2D overwrites other objects when trying to put some text in a model?
Nov
26
comment Why RenderTarget2D overwrites other objects when trying to put some text in a model?
I've tried quickly to use PreserveContents (as I am doing my project in windows) by changing declaration of rendertarget with RenderTarget2D renderTarget = new RenderTarget2D(graphicsDevice, (int)Size.X, (int)Size.Y,false,SurfaceFormat.Color,DepthFormat.None,1,RenderTargetUsage.Prese‌​rveContents); and doesn't seem to work. This night I will read deeply the blog post...
Nov
25
comment Why RenderTarget2D overwrites other objects when trying to put some text in a model?
I have commented the line in SpriteFontTextToTexture because it is killing my fps and makes no cube appear in screen.
Nov
25
asked Why RenderTarget2D overwrites other objects when trying to put some text in a model?
Nov
18
answered Can't load vector font in Nuclex Framework
Oct
23
accepted Why distant objects are being drawn in front of close objects?