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Feb
1
reviewed Approve viewport tag wiki excerpt
Feb
1
reviewed Approve mesh tag wiki excerpt
Jan
25
reviewed Approve directxmath tag wiki excerpt
Jan
24
comment How is Signed Distance Field Ray Marching implemented for a dynamic world?
@DMGregory Nice, but I think this is not strictly Ray Marching. So the point is still valid, games don't usually use ray marching.
Jan
20
reviewed Approve Can someone help me with this Game Maker code
Jan
20
reviewed Reject How to give the player the feeling of being chased by enemies and force him/her to rush
Jan
16
awarded  Enlightened
Jan
16
awarded  Nice Answer
Jan
10
reviewed Approve how to increase lenght and make body of snake in pygame
Jan
10
reviewed Approve Is * calling *= (or *= calling *) slower than writing seperate functions (for math library)?
Jan
5
comment is there a way to make decent material having reflection, glossy behaviour etc. whithout GPU (GLSL, HLSL)?
GEForce 6800 supports shader model 3. What do you mean by GPU programming ? Make sure that Irrlicht works in OpenGL 2.1 context or Direct3D 9. I don't if they are support by that particular engine.
Jan
3
reviewed Approve Why does transform.forward appear to be void?
Dec
28
revised adding radial gradient to heightmap results in jagged edges
deleted 153 characters in body
Dec
27
reviewed Leave Open Store and retrieve different objects on a tile
Dec
27
reviewed Leave Open Why is Unity UI Image color not being animated?
Dec
27
reviewed Leave Open How to restart the game when pressed enter in XNA
Dec
27
reviewed Approve In a 2D multiplayer game should I send the position of user to the server all the time?
Dec
21
reviewed Approve Object orbiting a 3d sphere
Dec
21
reviewed Reject game-design tag wiki excerpt
Dec
16
comment Reorder a set of points in order to draw a triangle fan (example)
Check this stackoverflow.com/questions/6989100/…