8,507 reputation
11742
bio website codingshuttle.com
location Amman, Jordan
age
visits member for 3 years, 10 months
seen 7 hours ago

Support our computer graphics proposal

http://area51.stackexchange.com/proposals/74985/computer-graphics

Also interested in:

  • Software Design.
  • Geometry.
  • ISO C++.
  • Functional programming.
  • Concurrency and parallel programming.
  • Signals and image processing.

If you are interested to hear more from me, follow me on twitter: @mghabboun


1d
comment Strong GPU with bad CPU?
The CPU will most likely bottleneck the GPU. but it depends on alot of other things regarding the spec and the applications.
2d
comment OpenGL light appears to move with camera and changes with object rotation
when you say thisItem->objMatrix what does this matrix do? I assume it transforms from local->world. And what does mModelView do? I assume it transforms from world->eye. I assume your problem is space inconsistency, but it's hard to debug the code since it's not obvious in what spaces each calc are done. I have a habbit of prefixing the vec name with the space.
2d
reviewed No Action Needed Open source level editor for HTML5 platform game?
2d
reviewed Leave Open Libgdx 2D Game, Random generated World of random size, how to get mouse coordinates?
2d
reviewed Leave Open Generate data points for shape based on an image
2d
reviewed Leave Open No sound in android using Phaser
2d
reviewed Leave Open Slow Rope Joint Simulation
2d
reviewed Leave Open GPL Game Engine - What needs to be released under GPL?
2d
reviewed Leave Open glOrtho setting view
2d
reviewed Leave Open Space Strategy Ship Movement Math
2d
reviewed Leave Open How to render alpha channeled animated 2D sprites in OpenGL ES 2.0
2d
reviewed Leave Open How can I compute the intersection of a capsule and a line segment?
2d
reviewed Leave Open Firing bullets with a time interval between them
Dec
11
comment Transformations and basis vectors
@Nasser Glad to help.
Dec
11
reviewed Approve Guessing game - 3 Levels
Dec
10
comment Transformations and basis vectors
First lets be clear that the basis on the right figure are the red blue lines. Your confusion comes from the fact that you moved the triangle along with basis. A change of basis doesn't move the triangle its exactly like looking at the triangle from different perspective the triangle stays at the same position but with different interpretation of its coordinates
Dec
10
answered Transformations and basis vectors
Dec
10
comment Slick2D shader crashes, but only after a while
0xc0000005 is a memory access violation, there is little info of why this might happen, the crash might be caused by one of your functions. if you used logging it could be much more trivial to debug. Send of your clients a version with logging enabled.
Dec
7
reviewed Approve qt tag wiki excerpt
Dec
7
reviewed Approve qt tag wiki