8,694 reputation
11743
bio website codingshuttle.com
location Amman, Jordan
age
visits member for 3 years, 11 months
seen 4 hours ago

Support our computer graphics proposal

  • Mohammad Ghabboun: Software Engineer.

Also interested in:

  • Software Design.
  • Geometry.
  • ISO C++.
  • Functional programming.
  • Concurrency and parallel programming.
  • Signals and image processing.

If you are interested to hear more from me, follow me on twitter: @mghabboun


2d
reviewed Leave Open How to fight against memory editing cheat software?
2d
reviewed Leave Open What is the most effective way to create a set of collision points for an aribitrary mesh?
2d
reviewed Looks OK Unity prefab script “GameObjects” can't be ones on the scene?
2d
reviewed Leave Open How to render apart blocks of a cone
2d
reviewed Leave Open 2D bouncing formula doesn't work properly
2d
reviewed Leave Open Accessing colliders from one script C#
2d
reviewed Approve Desktop and Android diference in rendering
Jan
21
comment How to calculate a 3D orientation from 2D vanishing lines on an image?
Or you can just do it manually in a 3D program and get the coordinates (manually place the object on top of the image)
Jan
21
comment How to calculate a 3D orientation from 2D vanishing lines on an image?
@tigrou Well if you don't have the 3D buffer values, and all you have is that image, then you can't get 3D positions of the lines (no enough info) that being said; there are very complex image processing techniques trying it is still an open question to solve this that are far beyond what game development is interested in such as SIFT So I assume you should have a different way of doing this without 2D images.
Jan
21
comment How to calculate a 3D orientation from 2D vanishing lines on an image?
@tigrou I hoped to tell me why you want to do this? why you can't have the data in your game/engine/app ?
Jan
21
comment How to calculate a 3D orientation from 2D vanishing lines on an image?
@tigrou Ok, can you tell us why do you want to do this? I always like to hear reasons to consider different solutions. Also what kind of image is it? Why it is not part of the 3D data ? If you don't know the depth of the pixels (can read the depth buffer) there is no way you can get the 3D position of these points.
Jan
21
comment How to calculate a 3D orientation from 2D vanishing lines on an image?
And why don't you have their 3D coordinates ?
Jan
21
comment Rotate camera keeping player not in the middle
@Leggy7 You don't need the absolute mouse position, you need the offset, which means; when mouse moves you save the old position and the new position, take the different and put this displacement in a rotation matrix.
Jan
20
comment How to determine areas of pixels of different colors or luminosities?
I think this is too broad. You can start by what @david suggested. Otherwise try to reduce the scope of the question, for example, why do you want to do this ? maybe this is not the solution you want. Maybe if you tell us more we can give you better answers, so far I suspect the answers to be generic.
Jan
19
comment What is “convexity” in the context of game design?
There is a game called The Stanley Parable, it's all about Convexity, well making fun of it...
Jan
19
reviewed Approve Gamemaker Running Animation Flashing, showing single frame, and displaying jump and run sprites at same time
Jan
19
comment Reading a file with unknown encoding
And btw your implementation works for UTF-8 and ISO-8859-1 because they are compatible by design.
Jan
19
comment Reading a file with unknown encoding
You should have a way to know what is the encoding store it somewhere, or let the user pass it etc.. as far as I know there is no universal way of determining any encoding. Why would sth that complex be available if the solution is only to store the info of that type of encoding ...
Jan
19
comment Drawing image with an angle
Looks to me like a rotation and skewing operation.
Jan
17
revised How to make natural looking voxel
added 137 characters in body