108 reputation
4
bio website
location New York, NY
age 23
visits member for 3 years, 5 months
seen Aug 13 '13 at 1:33

I'm a Software Engineering student at Rochester Institute of Technology.


May
9
comment game maker book for beginner
Game Maker uses its own language, not C++. So I don't think either of those books will help you with C++. They might help you understand different game programming concepts, though.
Apr
18
accepted Collision Problems
Apr
17
comment Collision Problems
I haven't experienced this yet, so as of now it's not something I'm going to try to fix. The characters never move fast enough to make that happen, from what I've seen so far. I'll have to keep that in mind for future games though, thanks guys.
Apr
17
awarded  Student
Apr
16
awarded  Scholar
Apr
16
comment Collision Problems
@AttackingHobo, the "vibrating" does not happen because the player's sprite doesn't actually show a position change until the collision and everything is sorted out. Also, I fixed my original problems using DrDeth's suggestion so I would give him credit for the answer, but alas he only posted a comment. I'll give it to eBusiness because he/she sparked the idea that if the player hits the side of the platform, I can just reset his x-position, then call a method I have called fall(), which... make's the character fall. Everything works now, thanks guys!
Apr
16
comment Collision Problems
Aw man, I knew it was something simple. Fixed everything up. Only problem now is that if you keep moving towards a platform when you hit the side of it, you can just stick to it until you let go of the arrow key. I'll have to figure that out next, thanks for the help! If you post the comment as an answer, I'll mark it as such.
Apr
16
awarded  Editor
Apr
16
revised Collision Problems
deleted 32 characters in body
Apr
16
asked Collision Problems
Apr
16
comment Cost of game development and maintenance of an MMORPG
Good answer, except for the PirateBay parts ;P .
Apr
16
comment What is Minecraft's database?
@Marco i think he means when you log in to the authentication server when you first start up the game, not server whitelists
Feb
13
awarded  Supporter