135 reputation
9
bio website BillTheLizard.com
location Charlotte, NC
age 40
visits member for 3 years, 9 months
seen Oct 10 '13 at 12:37

Big Ball of Mud maintainer (mostly Java, C++, and SQL - Perl, Python, and JavaScript as necessary) currently living in Charlotte, NC. I also tutor Java, Python, and JavaScript part-time at Franklin University.

I blog about programming, math, learning, and technology at BillTheLizard.com.

You can follow me on Twitter, @lizardbill. (If I recognize you from SO or meta, I'll probably follow you back.) You can also find me on Google+ and on GitHub. (Questions about moderator actions on Stack Overflow should still be posted on Meta Stack Overflow.)

I also wrote @BountyBot, a Twitter bot that posts new and interesting bounty questions from Stack Overflow. You can view the source on GitHub.


Oct
30
revised What exactly does the XNA resdistributable installer do?
fixed capitalization
Oct
29
revised Why do we move the world instead of the camera?
changed URL to a link
Oct
27
revised How to store an iOS game save file in multiple devices? (Without remote servers)
changed URL to a link
Oct
26
revised Multiple textures on a mesh created in blender and imported in xna
changed URL to a link
Oct
24
revised How do I sync client and server when sending player speed changes?
added the image inline to the question
Oct
23
revised Read an object from compressed file generated from ActionScript 3
capitalization and spelling
Oct
23
revised Spreadsheets in Game Design?
changed URLs to links
Oct
8
revised Handling player/background movements in 2D games
removed 'thx'; fixed capitalization/typos
Oct
3
revised Rendering shadow sprites in cocos2d-x
removed 'thx'; improved formatting
Oct
3
revised How do I render my own DirectX Stuff to a full screen WPF's DirectX surface?
changed URL to a link; removed signature
Oct
1
revised Starting out with OpenGL when most tutorials are out of date
removed redundant 'thx'; fixed paragraph and list formatting
Oct
1
revised 3D open source physics engine suitable for mobile platforms (Android and iOS)
fixed capitalization and typos
Sep
23
revised Techniques for displaying vehicle damage
improved capitalization and grammar
Sep
23
revised What is a right datatype in C++ for OpenGL scene representation with use of GLSL
improved capitalization and grammar; removed 'thx in advance'
Sep
18
revised Do I really need to “learn” C# for XNA if I know Java?
fixed punctuation; changed URL to a link
Sep
14
revised Xbox thumbstick used to rotate sprite, basic formula makes it “stick” or feel “sticky” at 90 degree intervals! How do you get smooth rotation?
removed tags from body; fixed capitalization and punctuation
Apr
1
revised game story event programming
cleaned up the grammar & punctuation