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bio website yacoding.blogspot.com
location Brazil
age 30
visits member for 3 years, 10 months
seen Jul 2 '13 at 16:27
Just a developer wannabe.

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comment Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
You have a point there.
Feb
18
comment Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
Now I'm starting to get it (or not), I found this article: firstdroid.com/2010/06/10/making-sense-of-multitouch and if I understood correctly, the pointer index is really an index, so If I want to keep track of that SPECIFIC pointer I need to use the ACTION_POINTER_INDEX_MASK with ACTION_POINTER_UP to see if the pointer I'm tracking was released, is that it?
Feb
18
revised Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
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Feb
18
comment Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
The event is called for every action then? Because I didn't find out how to get the action of each pointer.
Feb
18
revised Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
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Feb
18
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Feb
18
revised Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
Removed the part about XNA, it was just confusing the post; deleted 74 characters in body
Feb
18
comment Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
No, I want to keep track of which finger is pressing the DPad, the player can press down, and then move the finger to the right, so if I dont't keep track, the event ACTION_DOWN will modify the direction to down, but when the touch point is moved to the left the DPad will not correct the direction to left, so I need to know where the finger is until the ACTION_UP is triggered, that's why I store the ID of the touch Point, but I'm confused about the correct way of doing it in android.
Feb
17
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Feb
17
comment Understanding MotionEvent to implement a virtual DPad and Buttons on Android (Multitouch)
The game I want to make requires it, I'll make some controls use the touch screen, but the movement itself (basicay walk left, right and dash/run) requires it because the touch screen will be used to aim/shoot, so you move the char with the dpad and "point and click" to blow things up :)
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