133 reputation
5
bio website thomasonrails.com
location Las Cruces, NM
age 35
visits member for 3 years, 5 months
seen Jul 27 at 5:46
Programmer and photographer, jack of all trades master of absolutely zilch!

Jul
23
answered Doing imagemagick like stuff in Unity (using a mask to edit a texture)
Jul
22
asked Doing imagemagick like stuff in Unity (using a mask to edit a texture)
Jul
30
comment using per pixel collision for an elastic response
the response is independent of the collision ?
Jul
30
asked using per pixel collision for an elastic response
Jun
8
awarded  Popular Question
Feb
10
awarded  Scholar
Feb
10
awarded  Supporter
Feb
10
accepted Making organic 2D tilemaps for tile based games
Feb
10
comment Making organic 2D tilemaps for tile based games
Thanks for the update. I am using tiled map editor from mapeditor.org to build .TMX layers and load them in using andengine for android. So I am now going to have to investigate if the code as is can handle multiple layers.
Feb
9
comment Making organic 2D tilemaps for tile based games
So not trivial! thank you. And the game is actually a 2d top down (imagine like a shooter like 1942) but where the levels are canyons ...no 3d at all, and not a 3/4 view or anything.
Feb
9
awarded  Student
Feb
9
awarded  Autobiographer
Feb
9
asked Making organic 2D tilemaps for tile based games