| bio | website | |
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| age | ||
| visits | member for | 2 years, 4 months |
| seen | 2 days ago | |
| stats | profile views | 83 |
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Aug 13 |
comment |
Translating Steering Behaviour Pursuit sample Just the fact that some of the other steering behavior methods in the book use a normalized method in them and that one had no mention of it, thus leading me to think something was off about it in the first place. |
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Aug 12 |
comment |
Translating Steering Behaviour Pursuit sample Thanks for that, I did read in the first chapter that heading was meant to represent direction, but I thought it was strange that the direction vector wasn't normalized |
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Aug 12 |
accepted | Translating Steering Behaviour Pursuit sample |
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Aug 12 |
asked | Translating Steering Behaviour Pursuit sample |
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Jul 4 |
comment |
Timer not going off I didn't realize that GameTime.ElapsedGameTime was updated every frame with a new value thought it was a total run time of the game, would of used it earlier if it weren't due to that. Also I think the question is valued on here as although it is a simple question (didn't have my thinking cap on that morning) it is still has a relation to games development as the program is a game and on top of that it would be likely to be downvoted even worse on stackoverflow than on here. |
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Jul 4 |
awarded | Commentator |
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Jul 3 |
accepted | Timer not going off |
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Jul 3 |
asked | Timer not going off |
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Jun 1 |
accepted | XNA boundingbox 2d rectangle |
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Jun 1 |
comment |
XNA boundingbox 2d rectangle The Ray should be should be pointing anywhere from down and right to down and left depending on where the character is |
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Jun 1 |
asked | XNA boundingbox 2d rectangle |
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May 22 |
comment |
moving 2D camera Thanks that is perfect ! |
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May 22 |
accepted | moving 2D camera |
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May 22 |
asked | moving 2D camera |
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May 10 |
accepted | Loop writing value error |
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May 9 |
asked | Loop writing value error |
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Apr 17 |
comment |
2d Ray intersection Thanks for the information and code will definitely take note of it and work into into my game :) |
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Apr 17 |
comment |
2d Ray intersection ...I can't believe I didn't notice that :/ |
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Apr 17 |
accepted | 2d Ray intersection |
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Apr 17 |
asked | 2d Ray intersection |