616 reputation
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visits member for 3 years, 2 months
seen Jan 28 at 22:33

Apr
27
accepted Reflect angle on pong clone
Apr
27
asked Reflect angle on pong clone
Mar
30
comment How would I create an HLSL effect like an animated “working” image?
It's a tile based engine and the levels are quite large, so I thought it would be easier to use hlsl than mess with animation timings for all of the tiles
Mar
30
revised How would I create an HLSL effect like an animated “working” image?
added 174 characters in body
Mar
30
revised How would I create an HLSL effect like an animated “working” image?
added 88 characters in body
Mar
30
asked How would I create an HLSL effect like an animated “working” image?
Mar
24
awarded  Enthusiast
Mar
1
comment Handling lost graphics device XNA 4.0 in winforms
Worked like a charm, thanks man :)
Mar
1
accepted Handling lost graphics device XNA 4.0 in winforms
Mar
1
comment Handling lost graphics device XNA 4.0 in winforms
Thanks, I'II give it a go once I get back
Feb
29
comment Handling lost graphics device XNA 4.0 in winforms
That should be doable, but the moment dialog is called it doesn't execute the next line and instead throws up the big red X, so I'm guessing it's throwing up an exception the debugger isn't catching
Feb
29
comment Handling lost graphics device XNA 4.0 in winforms
The camDetails.ShowDialog(); is causing the issue, but I thought the graphics device could be reset when the call to it is made so that the screen doesn't crash or isn't that possible ?
Feb
29
asked Handling lost graphics device XNA 4.0 in winforms
Feb
15
comment Sliding down the slope
I just doubled the push out of the Y project to compensate since it was a 45 degree slope
Feb
15
accepted Sliding down the slope
Feb
15
comment Sliding down the slope
I've take off the x projection and it has stopped the character from sliding, but his somewhat sunk into the shape, how do I correct this ?
Feb
15
asked Sliding down the slope
Feb
9
awarded  Yearling
Feb
3
comment Where can I find pixel-art artist?
I would also have a look around the Tigsource Forums, those guys love their pixel art :)
Feb
3
answered 45° Slopes in a Tile based 2D platformer