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visits member for 3 years, 2 months
seen Jul 13 '13 at 22:06

Endless search for the nature of reality.


Mar
25
accepted Using Tilemaps in C
Mar
25
awarded  Supporter
Mar
25
comment Using Tilemaps in C
Are you describing how to use it for an iphone game(objective C)? I am asking about using C.
Mar
25
asked Using Tilemaps in C
Mar
23
comment Starting off with coordinate systems
Thanks. My issue is that I will be creating a coordinate system for a physical object which wouldnt need camera angle control etc. I will be mapping the objects movement using data from the accelerometer. How or where would the object start in this coordinate system, and how is it managed?
Mar
23
accepted Starting off with coordinate systems
Mar
23
comment Starting off with coordinate systems
I am confused on where the object is placed in the beginning? what coordinates will an object have? I am trying to create a coordinate system for a robot and using its movement, I want to calculate its current position.
Mar
23
asked Starting off with coordinate systems
Mar
15
accepted Creating the “game space” for a 2D game
Mar
10
comment Creating the “game space” for a 2D game
Thanks. I still have an issue understanding how to connect the back image which should appear to scroll, the users position(does it increase as the user moves up the screen) and the data structure. I get that the data structure is checked to find the relevant data for the player object. Im just not sure how to manage the player objects positions in a screen of nothingness. If there is a tilemap, there is something to work against. How are the positions of the player managed for just a screen?
Mar
10
revised Creating the “game space” for a 2D game
added 85 characters in body; added 23 characters in body
Mar
9
revised Creating the “game space” for a 2D game
edited title
Mar
9
comment Creating the “game space” for a 2D game
I would like to know about 2d implementation
Mar
9
asked Creating the “game space” for a 2D game
Feb
9
awarded  Scholar
Feb
9
accepted 3d environments and managing them on iOS
Feb
9
comment 3d environments and managing them on iOS
Great. I will have a look. Are there good 3d art resources for beginners who want to try out 3d game programming?
Feb
9
comment 3d environments and managing them on iOS
Thanks Scythe. I will check out Ogre. Im aware of Unity. The book I was after was something that I could read to better my understanding of the concepts in 3d game programming and the used techniques.
Feb
9
awarded  Editor
Feb
9
revised 3d environments and managing them on iOS
added 2 characters in body