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3
awarded  Popular Question
Nov
6
awarded  Scholar
Nov
6
accepted Options for UDK and version control repositories?
Nov
6
comment Options for UDK and version control repositories?
We ended up using this layout, but in git. We like easily being able to change the UDK build and that the UDK repo is separate from our game code. If we get past the experimentation phase and start developing tons of binary assets (or editing what we have a whole lot), we'll back into something more robust. Thanks!
Nov
6
awarded  Student
Nov
6
comment Options for UDK and version control repositories?
@SamHocevar We're using git but we're not married to it. I know Perforce has better binary support and we could use the free two-person licence, but I was hoping to approach this in a non-VCS-specific manner.
Nov
5
asked Options for UDK and version control repositories?
Feb
8
comment WoW lua: Getting quest attributes before the QUEST_DETAIL event
@MattDiTrolio: Did this work for you?
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awarded  Teacher
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awarded  Supporter
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awarded  Editor
Feb
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comment WoW lua: Getting quest attributes before the QUEST_DETAIL event
Ah, I missed that part of your edit. IsQuestCompletable only works against the quest being showed in the quest window. GetGossipActiveQuests shows you whether a quest is complete. Updated my answer.
Feb
3
revised WoW lua: Getting quest attributes before the QUEST_DETAIL event
add information about GetGossipActiveQuests
Feb
3
answered WoW lua: Getting quest attributes before the QUEST_DETAIL event