2,010 reputation
2521
bio website imbroglio-online.com
location France / Cyberspace
age 43
visits member for 3 years, 2 months
seen Apr 5 at 8:55

Ex pro game programmer making a (sort of)Rogue-like multi player sandbox game in my spare time, check it out here: www.imbroglio-online.com


Apr
5
comment What can make a peaceful game successful?
Hah, hey thanks! Guess I'll have to get around more often now ^^
Feb
2
awarded  Yearling
Sep
16
comment What makes Unity3D games look so similar?
It can also be people go with all default parameters for the physics, making movement look the same as other Unity games.
Sep
16
answered Udp VS Tcp connection for a platformer multiplayer
Sep
16
comment Shadows go through meshes, and also being applied to itself
This seems to be normal behaviour for stencil shadows. Normally the platforms would Also shadow their underside + parts of platforms under them. A hack would be to cap the extrusion to somewhere in the middle of the platform.
Sep
16
comment Why my camera sees what is behind it?
Why do you do the .inverse() part ?
Jun
13
comment Data driven tool for gamedesigner
No problem Dean Knight, it is also nice for other people browsing the internet finding answers that might suit them :-) Cheers!
Jun
12
comment Data driven tool for gamedesigner
Forget it, I'll guess it isn't on the chart asking a question in a comment.
Jun
12
comment Data driven tool for gamedesigner
I'm a programmer, I know how to build tools but I know even better to not do it when there are already tools out there that will do the job (and sometimes even whole communities making them better). Thanks anyway. Now, SO / GameDev seems to have closed its doors for this kind of questions (which, if they don't turn into flamewars are very useful I think), may it be that way. Bye.
Jun
12
comment Data driven tool for gamedesigner
@Byte56 can you do that (in a generic way) in Open Office?
Jun
12
asked Data driven tool for gamedesigner
May
26
awarded  Popular Question
May
13
answered 2D Water Shader
Mar
5
awarded  Popular Question
Feb
14
awarded  Nice Answer
Feb
5
awarded  Popular Question
Feb
2
awarded  Yearling
Jan
25
awarded  Nice Question
Nov
22
comment Collision checking problem on a Tiled map
Yeah, make more room to move around in so you get the feeling if you need to say flip and or rotate the map to get it to work correctly.
Oct
31
comment Drag Gestures - fractional delta values
You don't zoom the screen or something (in the emulator) ?