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Mar
17
revised Using Variable to Reference Different C# Script
deleted 40 characters in body; edited title
Mar
17
revised Getting an NRE when using delegates in Unity
edited title
Mar
17
comment When shouldn't I use object pooling?
Is there a specific problem you're trying to solve with this question?
Mar
17
answered Why do I get 3 lines of log at Monitor.exe when using Debug.Log in Unity?
Mar
17
revised Why do I get 3 lines of log at Monitor.exe when using Debug.Log in Unity?
edited tags
Mar
17
revised Multiplayer rigidbody not receiving velocity syncvar on the client
added 536 characters in body; edited tags; edited title
Mar
17
comment Ways to improve endless racing traffic
What I would suggest, honestly, is to make the "group" of cars designer driven. That way you can tune exactly the behavior you want, rather than trying to solve design at runtime. Assuming you have some kind of level/difficulty/speed behavior, you can tune the designer-driven groups based on which speed you're at. A lot of these endless runners have clear patterns that they follow, and part of the skill is recognizing them and being able to execute them at speed.
Mar
17
revised What causes regions of improperly-lit terrain when my pixel light count is below 4?
edited tags
Mar
17
comment What causes regions of improperly-lit terrain when my pixel light count is below 4?
@SkrillexNukehulk Do you need the lights on your coins to be pixel lights? Do you need them to be lights at all? Do you suffer performance problems making them pixel lights on your target min spec machine with the maximum number of coins you expect to have on screen. Are you in forward or deferred rendering? You can fix the problem easily enough one way or another, it just depends on your use cases.
Mar
17
revised Which three points to use to calculate a frustum plane?
edited tags
Feb
26
awarded  Notable Question
Nov
23
awarded  Famous Question
Nov
3
awarded  Enlightened
Nov
3
awarded  Nice Answer
Oct
27
comment What are the pro/cons of Unity3D as a choice to make games?
@planetmaker this was written 4 years ago before Unity had proper support for external version control solutions. Now it isn't nearly as much of an issue.
Oct
7
revised In Unity, how can I cause something to happen on a specific frame of an animation?
edited title
Sep
22
revised Shooting at mouse in unity
edited tags
Aug
30
awarded  Nice Answer
Aug
5
awarded  Good Answer
Jul
14
awarded  Yearling