240 reputation
19
bio website
location Dublin, Ireland
age 37
visits member for 2 years, 3 months
seen 5 hours ago
stats profile views 35

programming rocks! Always striving to improve on the little I know.


2d
awarded  Critic
2d
asked How can I draw a small bitmap on a larger bitmap at a particular position? (Canvas / SurfaceView)
2d
comment What's the most efficient way to merge two arrays of game sprite objects?
Thanks guys, I definitely won't be updating every frame, not by a long shot. @JaakkoLipsanen since you were first to comment and have up votes, do you want to put an official answer that I can accept?
May
15
asked What's the most efficient way to merge two arrays of game sprite objects?
Mar
29
comment How can I control the frame update rate of a thread?
Also, I was getting null pointer errors when the thread was trying to access an array before it was properly populated. I handled it by putting if(array[i] != null) clauses into the update() and draw() methods. This works, but is it OK to handle this problem this way? Many thanks for your help!
Mar
29
comment How can I control the frame update rate of a thread?
OK, not sure if I'm clear on this. I was updating the game state and drawing to the screen in the onTouchEvent() method above. I've since removed this code and separated it into update() and draw() methods respectively. so the onTouchEvent() method now updates variables that are then checked by the update() method and game objects are updated, then the draw() method draws them. Currently the same thread calls update() and draw(), should they be seperate threads?
Mar
27
awarded  Popular Question
Mar
26
accepted How can I control the frame update rate of a thread?
Mar
26
comment How can I control the frame update rate of a thread?
Thanks for this. I have accepted this as the correct answer, but we've since decided to animate the points heavily on selection by the user, so we're probably going to stick with the threads.
Mar
24
awarded  Editor
Mar
24
revised How can I control the frame update rate of a thread?
added 133 characters in body
Mar
24
asked How can I control the frame update rate of a thread?
Feb
24
comment Which parts of my game should be Activity objects?
I was wondering about this myself, they use multi-threading too right? one for game logic /sound and one for graphics if I remember correctly.
Feb
24
comment how should i develop my android game efficiently?
where could one find a guide to such patterns for game architecture? it would be really helpful for me.
Feb
17
awarded  Yearling
Jan
28
accepted How can I “capture” the section of my sprite sheet that I want to draw in Java?
Jan
26
comment How can I “capture” the section of my sprite sheet that I want to draw in Java?
Maybe so, mods here are pretty on the ball, I'm sure they'll sort it soon enough.
Jan
26
answered How can I “capture” the section of my sprite sheet that I want to draw in Java?
Jan
26
comment How can I “capture” the section of my sprite sheet that I want to draw in Java?
Thanks, That was really helpful. do you want to put that as an answer or should I explain what I did myself (pretty much the same thing).
Jan
26
asked How can I “capture” the section of my sprite sheet that I want to draw in Java?