| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 2 years, 3 months |
| seen | Jun 21 '12 at 20:24 | |
| stats | profile views | 25 |
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Mar 27 |
comment |
Where can I find a free SDK for C#? XNA is free, you should use that |
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Mar 19 |
comment |
How to control a spaceship near a planet in Unity3D? Brilliant answer and guidance put down in a very readable form. I couldn't put it better myself! |
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Apr 10 |
comment |
Ledge grab and climb in Unity3D You are looking for an Inverse Kinematics solution. Locomotion would be a good start |
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Feb 13 |
answered | Can I write plugin/extension to Unity editor? |
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Feb 7 |
revised |
What is a good practice for 2D scene graph partitioning for culling? added 244 characters in body; added 79 characters in body; added 24 characters in body; edited body; edited body |
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Feb 7 |
answered | What is a good practice for 2D scene graph partitioning for culling? |
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Feb 2 |
answered | Creating a 2D skeleton animation system for use with Panda3D |
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Feb 2 |
awarded | Citizen Patrol |
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Feb 1 |
answered | Does C# have a future in games development? |
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Jan 28 |
awarded | Supporter |
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Jan 27 |
answered | 2D Skeletal Animation Transformations |
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Jan 27 |
awarded | Teacher |
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Jan 27 |
awarded | Editor |
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Jan 27 |
revised |
Moving a sprite in XNA/C#, using vectors added 270 characters in body |
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Jan 27 |
comment |
Moving a sprite in XNA/C#, using vectors I should have commented, you are right. |
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Jan 26 |
answered | Moving a sprite in XNA/C#, using vectors |