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Jan
21
revised Checking which object cause most gravitational force
added 32 characters in body
Jan
21
revised Checking which object cause most gravitational force
deleted 8 characters in body
Feb
22
revised Difference between “staggered” isometric and “normal” isometric tilemaps?
deleted 280 characters in body
Oct
21
revised Commercial 2D game engines?
added 77 characters in body
Oct
15
revised How to smoothly let an object move along a curved line
added 639 characters in body; added 20 characters in body
Aug
7
revised What's in a name?
added 96 characters in body
Jul
30
revised Tools for creating 2d tile based maps
added 740 characters in body
Jul
30
revised Are there any dedicated rules/scoring libraries/frameworks/engines?
added 98 characters in body
Jul
30
revised How to create endless scrolling landscape using coco2d's CCParallaxNode
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