| bio | website | learn-cocos2d.com |
|---|---|---|
| location | Germany | |
| age | 37 | |
| visits | member for | 2 years, 10 months |
| seen | yesterday | |
| stats | profile views | 390 |
Former EA game developer turned Indie. Developing cocos2d iPhone games. Sharing what i know and learn on www.learn-cocos2d.com
I'm the author of the Apress book Learn iPhone and iPad Cocos2D Game Development.
I'm working on an improved version of cocos2d-iphone which includes cocos3d, Lua, and lots of convenience features. It's called Kobold2D and available here: http://www.kobold2d.com
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Feb 22 |
revised |
Difference between “staggered” isometric and “normal” isometric tilemaps? deleted 280 characters in body |
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Oct 21 |
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Commercial 2D game engines? added 77 characters in body |
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Oct 15 |
revised |
How to smoothly let an object move along a curved line added 639 characters in body; added 20 characters in body |
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Aug 7 |
revised |
What's in a name? added 96 characters in body |
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Jul 30 |
revised |
Tools for creating 2d tile based maps added 740 characters in body |
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Jul 30 |
revised |
Are there any dedicated rules/scoring libraries/frameworks/engines? added 98 characters in body |
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Jul 30 |
revised |
How to create endless scrolling landscape using coco2d's CCParallaxNode edited tags |