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bio website learn-cocos2d.com
location Germany
age 37
visits member for 2 years, 10 months
seen May 11 at 8:20
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Former EA game developer turned Indie. Developing cocos2d iPhone games. Sharing what i know and learn on www.learn-cocos2d.com

I'm the author of the Apress book Learn iPhone and iPad Cocos2D Game Development.

I'm working on an improved version of cocos2d-iphone which includes cocos3d, Lua, and lots of convenience features. It's called Kobold2D and available here: http://www.kobold2d.com


Apr
3
answered Can I switch scenes by swipe gesture or drag?
Feb
22
asked Difference between “staggered” isometric and “normal” isometric tilemaps?
Jul
11
answered How to achieve smooth gameplay in a physics based multiplayer game? (2d)
May
12
answered what is the difference between CCSprite and a PhysicsSprite?
Oct
21
answered Simple game engines / development tools made with artists in mind?
Oct
21
answered Commercial 2D game engines?
Oct
21
answered Can I start implementing Game Center in my iPhone app, without having created a new app in iTunes connect?
Oct
15
answered How to smoothly let an object move along a curved line
Oct
12
answered What type of document for game design?
Oct
9
answered Tips and Tools for creating Spritesheet animations
Sep
22
asked Good ways to edit arbitrary collision shapes for 2D physics engine?
Sep
21
answered Which network engine/library/system to use in a .NET turn-based game?
Sep
15
answered Game development Blogs
Sep
15
answered What are some common ways to generate revenue from a free game?
Sep
12
answered Most Needed Open Source Project
Sep
6
answered Cross-platform independent development
Sep
4
answered Good examples of 'transferable game logic' across genres?
Sep
4
answered what can be done to improve the ultimate insane real time strategy game AI?
Sep
4
answered What is the Best Way to Start Building Your Own Games?
Aug
13
answered What are the hot dev positions in game industry?