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Jun
7
answered XNA black glow (shadow-ish)
Jun
7
answered Rounded corners in XNA?
Jun
5
answered Sounds categories volume level in xna
Jun
5
answered Fifteen puzzle modifications algorithm
Jun
4
awarded  Scholar
Jun
4
revised Is it possible to use Windows Forms in an XNA project?
deleted 2 characters in body
Jun
4
accepted Collision test solution for hack&slash game
Jun
4
accepted Can I write plugin/extension to Unity editor?
Jun
4
answered Is it possible to use Windows Forms in an XNA project?
Jun
4
awarded  Editor
Jun
4
revised Looking for a good technique for character movement in hack&slash game
added 427 characters in body; deleted 35 characters in body
Jun
4
comment Looking for a good technique for character movement in hack&slash game
I'm still looking for answer, how can I deal with obstalces ( dynamic/static ) on nav mesh? , I can't use Recast
Jun
4
awarded  Promoter
Jun
1
comment Looking for a good technique for character movement in hack&slash game
How can I deal with dynamic obstalces on navigation meshes ?
Jun
1
answered Ball bouncing within polygon
Jun
1
comment Looking for a good technique for character movement in hack&slash game
Thx for answer, do you know how can I generate navigation mesh ? Or is there other way to make it ? My map, is created with seamless pieces of floor (quads/triangles).
Jun
1
awarded  Nice Question
May
31
comment Looking for a good technique for character movement in hack&slash game
But, what for example with stairs ? Enemy can attack me there too, make it another nav mesh ?
May
31
asked Looking for a good technique for character movement in hack&slash game
Apr
14
answered Blender modelling for a C++ game?