614 reputation
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location Mumbai, India
age 25
visits member for 2 years, 5 months
seen Jun 12 at 2:27
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Feb
10
comment Get Final output from UDK
So what is ur real question. Coz in the link that you have given in above comment talks about "Tutorials – UE3 A simple UDK Game". If there is anything that you have learnt different there would u like to share it
Feb
9
awarded  Commentator
Feb
9
answered Get Final output from UDK
Feb
9
awarded  Editor
Feb
9
revised Cocos2d — Check if place is free before moving (all objects)
added 243 characters in body
Feb
9
answered Cocos2d — Check if place is free before moving (all objects)
Feb
8
comment Get Final output from UDK
I think you need to get license for your game or something and then it will be converted into a usual pc game.
Feb
8
answered Making an object swing from one rope to another
Feb
6
answered Using tilemaps for an isometric football game with cocos2dx
Feb
3
comment To move the object (sprite) in all direction with constant speed in touch direction and to follow the touch path
First of all you need to clearly mention what is wrong with what you have tried. Show us some code. Secondly try to rephrase your question to make it readable. Leave a line between your sentences. Third read your question 3 times before posting it. You will quickly find the solution to your problem if you know it clearly.
Feb
3
awarded  Critic
Feb
2
awarded  Yearling
Feb
2
awarded  Analytical
Feb
2
comment Unity + NativeToolkit + OpenGL ES 1.1 in native view iOS
It means that the problem is definitely not caused due to some leaked objects from my experience. It would be better if you can use instruments to track down your crashes. If your code crashes does it gave you any error logm if yes then paste it here, but if not then can you leave a comment.
Feb
2
awarded  Vox Populi
Feb
2
awarded  Suffrage
Feb
2
awarded  Citizen Patrol
Feb
2
comment How can I get into opensource game development?
I really dont like the words "bad ones first", you get experience from your work good or bad.
Feb
2
comment Unity + NativeToolkit + OpenGL ES 1.1 in native view iOS
May be your crashes are due to some leaked objects or some other problems in the code. Cause you can use 1.1 and 2.0 in the same view.
Feb
2
comment CGPointMake in Respect to other UIImageViews
is your mainsprite a sprite.