317 reputation
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age 18
visits member for 2 years, 5 months
seen May 10 at 21:54
stats profile views 68

Computer Sciences student.

Objective-C, Ruby, Java, C++ and VB.NET.

Been using cocos2d-iphone for iOS games, and am now creating a JRuby framework (and visual engine) for RPG development.


May
2
awarded  Notable Question
Oct
25
comment How to store an iOS game save file in multiple devices? (Without remote servers)
@TrevorPowell: Thanks! Edited.
Oct
25
revised How to store an iOS game save file in multiple devices? (Without remote servers)
edited title
Oct
25
asked How to store an iOS game save file in multiple devices? (Without remote servers)
Jul
25
answered How do I create this underwater effect with Cocos2D?
Jul
24
awarded  Popular Question
Mar
9
awarded  Popular Question
Feb
23
awarded  Commentator
Feb
23
comment Game Engine: Flow design for Ace Attorney style games
Thanks. I guess I'll go for this model.
Feb
23
accepted Game Engine: Flow design for Ace Attorney style games
Feb
21
comment Game Engine: Flow design for Ace Attorney style games
So this is like, say, making a text-based game with Flash keyframes (as in, if choice A, go to keyframe 30, if choice B, go to keyframe 31)?
Feb
20
asked Game Engine: Flow design for Ace Attorney style games
Jan
21
awarded  Yearling
Oct
25
comment Does Pokemon use any deep A.I in battle?
Well, yeah. I do not necessarily need to know the above to make my system, but I do feel curious about Pokemon's mechanics.
Oct
25
asked Does Pokemon use any deep A.I in battle?
Sep
14
accepted Graphic optimization for iPhone
Sep
12
asked How do you handle iPhone graphics for both high and low DPI settings?
Sep
12
asked Graphic optimization for iPhone
Aug
25
accepted TRON: Game A.I algorithm?
Jun
16
accepted Can I get around a Pokemon copyright with new art and minor changes?