| bio | website | int6.org |
|---|---|---|
| location | Ankara, Turkey | |
| age | 30 | |
| visits | member for | 2 years, 4 months |
| seen | Mar 2 at 14:23 | |
| stats | profile views | 32 |
- coding4aliving
- http://www.int6.org
- http://twitter.com/huseyinuslu
|
Feb 23 |
answered | GUI Library for MonoGame |
|
Jan 19 |
asked | Minecraft like blocky-clouds |
|
Jan 12 |
asked | Strange rendering issue with monogame/WinGL with HD7670M |
|
Jan 1 |
answered | MonoGame and normal windowed desktop application |
|
Dec 30 |
answered | Problem loading content in WinForms using XNA |
|
Dec 26 |
awarded | Yearling |
|
Dec 25 |
answered | Abstract games that are hard to play for AI/computer? |
|
Apr 3 |
awarded | Commentator |
|
Apr 3 |
comment |
XNA stopped compiling my model x files No my build action's are all properly setup. |
|
Apr 3 |
comment |
XNA stopped compiling my model x files I've tried it a million times - and even more manually deleted my bin/ and obj/ folders. |
|
Apr 2 |
asked | XNA stopped compiling my model x files |
|
Apr 2 |
comment |
Animated dice framework for XNA? Oh that was also something I was looking for a while. |
|
Mar 29 |
awarded | Critic |
|
Mar 27 |
answered | Is there an easy and automatic way of converting a Windows XNA project into a Monotouch Monogame project? |
|
Mar 27 |
accepted | How to highlight non-rectangular hotspots? |
|
Mar 27 |
comment |
How to highlight non-rectangular hotspots? Roy T, the idea of color maps is all about not defining hot-spots in code. |
|
Mar 27 |
comment |
How to highlight non-rectangular hotspots? @Drackir, yep, that's a possibility. |
|
Mar 27 |
comment |
How to highlight non-rectangular hotspots? @classThunder, I actually don't want borders but complete highlighting. |
|
Mar 26 |
comment |
Questions about XNA Although 3d support is not complete yet, monogame is yet another c# & opengl host to be considered. |
|
Mar 26 |
awarded | Editor |