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Aug
31
accepted How to design an AssetManager?
Aug
31
asked How do I load chunks of data from an assest manager during a loading screen?
Aug
27
answered Is it easy for a game programmer to jump out of game industry?
Aug
26
answered Solids as high viscocity Liquids
Aug
26
comment 2D Game dev and Java. Other possibilities than OpenGL?
I highly recommend Slick
Aug
20
awarded  Nice Answer
Aug
10
awarded  Nice Answer
Aug
7
comment What should every graphics programmer write
+1 writing a ray tracer was the most useful thing I learned in my college graphic's class
Aug
6
comment What should every graphics programmer write
Similar to this question: gamedev.stackexchange.com/questions/854/…
Aug
6
answered Where are the requirements documents for console game software?
Aug
4
revised New to creating AI - where to start?
added 17 characters in body
Aug
4
comment Resource Managers - Are they any good?
Duplicate of gamedev.stackexchange.com/questions/1702/… ?
Aug
4
comment New to creating AI - where to start?
@jle Pretty much. So each of your strategies will broken down into their own classes, keeping your code organized.
Aug
4
answered In general how often and when should I optimize my code?
Aug
4
answered New to creating AI - where to start?
Aug
3
comment Gaming glossary
Might want to make this CW since it will be a list.
Aug
2
answered 3D theory before graphics APIs?
Aug
2
comment 3D theory before graphics APIs?
Ray tracing is also another interesting topic, but is much too slow for real-time games
Aug
2
awarded  Self-Learner
Aug
2
awarded  Nice Question