3,616 reputation
62747
bio website bryandenny.com
location Winston-Salem, NC
age 28
visits member for 4 years, 11 months
seen May 26 at 22:07

Currently web (C#/ASP.NET) programmer for a printing business.

Former computer science college student with a strong background in Java and C#.

I'm a moderator on the Android StackExchange. I own a G1 running CM5 and a Motorola Droid running CM6. I also own a rooted Nook Color and a wifi Motorola Xoom. I currently use a rooted Galaxy Nexus as my main device.

You can also find me on Twitter.

I'm also a new Android developer. Check out my tipping calculator app called "Tippy Tipper" or my car dock app called "Car Dashboard" here. The source code for "Tippy Tipper" can be found here.


Aug
31
asked How do I load chunks of data from an assest manager during a loading screen?
Aug
27
answered Is it easy for a game programmer to jump out of game industry?
Aug
26
answered Solids as high viscocity Liquids
Aug
26
comment 2D Game dev and Java. Other possibilities than OpenGL?
I highly recommend Slick
Aug
20
awarded  Nice Answer
Aug
10
awarded  Nice Answer
Aug
7
comment What should every graphics programmer write
+1 writing a ray tracer was the most useful thing I learned in my college graphic's class
Aug
6
comment What should every graphics programmer write
Similar to this question: gamedev.stackexchange.com/questions/854/…
Aug
6
answered Where are the requirements documents for console game software?
Aug
4
revised New to creating AI - where to start?
added 17 characters in body
Aug
4
comment Resource Managers - Are they any good?
Duplicate of gamedev.stackexchange.com/questions/1702/… ?
Aug
4
comment New to creating AI - where to start?
@jle Pretty much. So each of your strategies will broken down into their own classes, keeping your code organized.
Aug
4
answered In general how often and when should I optimize my code?
Aug
4
answered New to creating AI - where to start?
Aug
3
comment Gaming glossary
Might want to make this CW since it will be a list.
Aug
2
answered 3D theory before graphics APIs?
Aug
2
comment 3D theory before graphics APIs?
Ray tracing is also another interesting topic, but is much too slow for real-time games
Aug
2
awarded  Self-Learner
Aug
2
awarded  Nice Question
Aug
2
answered Game Engine framework or library