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visits member for 3 years, 6 months
seen Jun 16 at 18:33

Jan
15
awarded  Yearling
Oct
4
comment Good practices while working with multiple game engines, porting a game to a new engine
Could you be a bit more specific? Are you having specific problems that need to be solved? Are you using these engines in one project or do you happen to have multiple projects using one engine each?
Jun
12
comment How do people get around the Carmack's Reverse patent?
Also, looks like Carmack changed the offending code to not infringe on the patent in the GPL version of Doom 3 (which you should be able to look up).
May
23
comment OpenGL Blending GUI Textures
Your background shouldn't be black, but it should be transparent (i.e. make use of the A in your RGBA).
Jan
15
awarded  Yearling
Nov
28
awarded  Enthusiast
Nov
8
awarded  Critic
Oct
27
comment Should I continue studying OpenGL or just switch to DirectX to give me a better chance of landing a job in the game industry?
I have not experience on the Xbox, but according to Wikipedia its API is based on DirectX. On PS3, PSGL is only one of the available APIs.
Oct
26
answered Should I continue studying OpenGL or just switch to DirectX to give me a better chance of landing a job in the game industry?
Oct
19
comment Does Apple currently accept iPhone apps with embedded Lua?
Angry Birds uses Lua as its level file format (well, at least on the N900).
Oct
18
awarded  Editor
Oct
18
revised Should I consider a graduate degree in game development?
added 2 characters in body
Oct
18
awarded  Nice Answer
Oct
18
answered Should I consider a graduate degree in game development?
Aug
17
answered Where to start with hardware-specific low-level programming?
Jul
29
answered Best (Most Popular?) Image Format For Texturing
Jul
21
answered what algorithms exist for combining multiple triangle meshes into one mesh
Jun
16
awarded  Citizen Patrol
Jan
29
awarded  Supporter
Jan
25
answered Event-driven Communication in a Game Engine: Yes or No?