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May
15
answered How to prevent the “Too awesome to use” syndrome
Jan
27
awarded  Quorum
Jan
14
awarded  Yearling
Dec
5
awarded  Popular Question
Oct
16
awarded  Nice Answer
Aug
14
awarded  Notable Question
Jun
30
answered Libraries for multi threading
Jun
29
answered A star algorithm implementation problems
Jun
29
answered Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased
Jun
29
comment Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased
There is no such thing as operator~ on a pointer. The destructor is not an operator.
Jun
25
comment QuadTree: store only points, or regions?
Yeah, I can tell, and I did.
Jun
23
answered QuadTree: store only points, or regions?
Jun
9
answered Will making players pay a virtual currency before entering a match discourage them from playing?
Jun
4
answered Detecting wins in peer to peer RTS games like Starcraft
May
22
comment Can the solar system be accurately represented in 3d space using doubles (or longs)?
@lorancou: Irrelevant, he explicitly specified the size of long.
May
22
answered AI: Updating AI use a lot of CPU
May
21
answered Parallel rendering in DirectX 9 in WPF application
May
20
answered SDL & Windows 8 Metro WinRT
May
14
awarded  Popular Question
May
13
answered locking on target