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DeadMG
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May 15 at 23:53
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May
15
answered
How to prevent the “Too awesome to use” syndrome
Jan
27
awarded
Quorum
Jan
14
awarded
Yearling
Dec
5
awarded
Popular Question
Oct
16
awarded
Nice Answer
Aug
14
awarded
Notable Question
Jun
30
answered
Libraries for multi threading
Jun
29
answered
A star algorithm implementation problems
Jun
29
answered
Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased
Jun
29
comment
Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased
There is no such thing as
operator~
on a pointer. The destructor is
not
an operator.
Jun
25
comment
QuadTree: store only points, or regions?
Yeah, I can tell, and I did.
Jun
23
answered
QuadTree: store only points, or regions?
Jun
9
answered
Will making players pay a virtual currency before entering a match discourage them from playing?
Jun
4
answered
Detecting wins in peer to peer RTS games like Starcraft
May
22
comment
Can the solar system be accurately represented in 3d space using doubles (or longs)?
@lorancou: Irrelevant, he explicitly specified the size of
long
.
May
22
answered
AI: Updating AI use a lot of CPU
May
21
answered
Parallel rendering in DirectX 9 in WPF application
May
20
answered
SDL & Windows 8 Metro WinRT
May
14
awarded
Popular Question
May
13
answered
locking on target
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