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Jan
20
revised Does the linear attenuation component in lighting models have a physical counterpart?
edited body
Jan
18
revised How can I extrude a regular, grid-based 2D shape to 3D?
added 1256 characters in body
Dec
15
revised How can I extrude a regular, grid-based 2D shape to 3D?
deleted 68 characters in body
Dec
15
revised How can I extrude a regular, grid-based 2D shape to 3D?
added 1 character in body
Dec
15
revised How can I extrude a regular, grid-based 2D shape to 3D?
added 395 characters in body
Dec
15
revised How can I extrude a regular, grid-based 2D shape to 3D?
edited title
Dec
15
revised How can I extrude a regular, grid-based 2D shape to 3D?
added 622 characters in body
Jun
3
revised Collision Response in Entity Components Systems
added 14 characters in body
Mar
4
revised Gravity Simulation failing at short distances
added 205 characters in body
Nov
8
revised Increasing efficiency of N-Body gravity simulation
added 1 characters in body
Oct
19
revised Problem with SAT collision detection overlap checking code
changed title to better reflect problem
Oct
18
revised Problem with SAT collision detection overlap checking code
deleted 7 characters in body
Oct
17
revised Problem with SAT collision detection overlap checking code
added 493 characters in body
Apr
9
revised Establish a person's genuine interest in game programming
added 257 characters in body
Nov
30
revised Spherical to Cartesian Coordinates
added 2 characters in body
Nov
30
revised Spherical to Cartesian Coordinates
added 53 characters in body
Nov
30
revised Spherical to Cartesian Coordinates
deleted 4 characters in body
Nov
30
revised Spherical to Cartesian Coordinates
deleted 4 characters in body
Nov
30
revised Spherical to Cartesian Coordinates
re-titled& re-taged, it was not really a cube question, more a general math question
Nov
30
revised Spherical to Cartesian Coordinates
added 481 characters in body