| bio | website | kenpower.com |
|---|---|---|
| location | Ireland | |
| age | 91 | |
| visits | member for | 2 years, 4 months |
| seen | May 17 at 11:06 | |
| stats | profile views | 171 |
Hi guys. Get all your coding and game development done before the children come along.
I'm serious.
You CAN'T code with kids in the house.
Go, go do it now, before it's too late.
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Nov 23 |
revised |
How can I generate a view or projection matrix for OpenGL 3.+ added 216 characters in body |
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Nov 23 |
comment |
How can I generate a view or projection matrix for OpenGL 3.+ by 'every time' in my comment above, I mean every time I start a graphics project. My main question is really about what utility or library is commonly for these purposes. Is there a replacement for gluPerspective, glRotate, glOrtho etc? The requirement for this functionality is so pervasive in graphics programming that I would be very surprised if everyone had to go and code their own solution. |
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Nov 23 |
revised |
How can I generate a view or projection matrix for OpenGL 3.+ added 70 characters in body |
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Nov 23 |
comment |
How can I generate a view or projection matrix for OpenGL 3.+ I can generate the matrices by hand, no problem. I just don't want to have to write that code every time. Just wondering what every one else does, maybe its GLM? |
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Nov 23 |
asked | How can I generate a view or projection matrix for OpenGL 3.+ |
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Nov 23 |
revised |
Good resources for learning about graphics hardware added 155 characters in body |
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Nov 23 |
revised |
Good resources for learning about graphics hardware added 49 characters in body |
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Nov 23 |
accepted | How do I get the axes for SAT collision detection |
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Nov 23 |
accepted | How does the SAT collision detection algorithm work |
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Nov 23 |
accepted | How can I draw a simple 2D line in XNA without using 3D primitives and shders |
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Nov 23 |
asked | Good resources for learning about graphics hardware |
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Nov 22 |
revised |
C# 2D Camera Max Zoom added 308 characters in body |
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Nov 22 |
revised |
C# 2D Camera Max Zoom added 308 characters in body |
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Nov 22 |
revised |
C# 2D Camera Max Zoom added 308 characters in body |
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Nov 22 |
revised |
C# 2D Camera Max Zoom added 308 characters in body |
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Nov 22 |
answered | C# 2D Camera Max Zoom |
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Nov 22 |
revised |
Re-create 2D side-on wave effect from Worms game re-tagged, removed salutation, tidied up |
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Nov 20 |
answered | Point inside Oriented Bounding Box? |
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Nov 20 |
reviewed | Looks Good Need game development sandbox like Etoys to do 2D games prototyping |
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Nov 20 |
awarded | Custodian |