3,638 reputation
11237
bio website kenpower.com
location Ireland
age 92
visits member for 3 years, 7 months
seen Aug 4 at 15:10

Hi guys. Get all your coding and game development done before the children come along.

I'm serious.

You CAN'T code with kids in the house.

Go, go do it now, before it's too late.


Nov
27
comment Orthographic unit translation mismatch on grid (e.g. 64 pixels translates incorrectly)
Well constructed question, but maybe we could see your projection & world matrices. You mentioned them above, but didn't include their contents. The problem will be with one of those matrices.
Nov
26
revised How many and which axes to use for 3D OBB collision with SAT
deleted 9 characters in body
Nov
26
revised How many and which axes to use for 3D OBB collision with SAT
edited tags; edited title
Nov
26
revised How many and which axes to use for 3D OBB collision with SAT
added 336 characters in body
Nov
26
revised How many and which axes to use for 3D OBB collision with SAT
added 336 characters in body
Nov
26
revised How many and which axes to use for 3D OBB collision with SAT
added 336 characters in body
Nov
26
answered How many and which axes to use for 3D OBB collision with SAT
Nov
26
comment How do I calculate distance from a point to a rectangle?
Hey @EricB, I've fixed the error you pointed out, how about undoing your downvote?
Nov
26
revised How do I calculate distance from a point to a rectangle?
added 2 characters in body
Nov
26
revised How do I calculate distance from a point to a rectangle?
added 213 characters in body
Nov
26
revised How do I calculate distance from a point to a rectangle?
added 640 characters in body
Nov
26
revised How do I calculate distance from a point to a rectangle?
added 203 characters in body
Nov
26
revised How do I calculate distance from a point to a rectangle?
added 75 characters in body
Nov
26
answered How do I calculate distance from a point to a rectangle?
Nov
26
revised XNA Sprite Clipping Incorrectly During Rotation
added 305 characters in body
Nov
26
revised XNA Sprite Clipping Incorrectly During Rotation
removed salutation
Nov
26
revised XNA Sprite Clipping Incorrectly During Rotation
added 194 characters in body
Nov
26
answered XNA Sprite Clipping Incorrectly During Rotation
Nov
26
revised If I use my own normal values, should I turn off winding order culling?
added 6 characters in body
Nov
26
revised If I use my own normal values, should I turn off winding order culling?
added 114 characters in body