2,925 reputation
11019
bio website
location Umeå, Sweden
age 30
visits member for 4 years, 4 months
seen 5 hours ago

C++ developer at heart, loves to play around with graphics APIs.


2d
comment HLSL identity matrix multiplication not producing identical output
Ensure that you don't get any warnings from the debug runtime and verify that your shaders compiled properly. Ensure that all calls that return a HRESULT SUCCEEDED(). Use a graphics debugger like VSPix or RenderDoc to verify parameters and state. Your question is too open-ended to answer as it stands.
2d
comment Is using copyrighted assets (from torrents) for an F2P game legal?
It depends largely on if you wish to move to Sealand or some other state/nation that doesn't recognize copyright.
2d
comment Shadow mapping bone animated model
If you elaborate on the mistake you made and what difference is made in the solution, the answer will be helpful for other people reading this site. The core purpose of a SX site is not necessarily helping you, but helping others with similiar problems down the line.
May
23
comment Check if a variable is relative to a number
It is unclear what the code is supposed to do, as in other languages, as it currently stands it is an in-place incrementation by one, and a test if it's non-zero. Please elaborate what it is you're trying to achieve.
May
19
answered Java - Load new classes from a folder automatically at startup
May
18
comment How to change a Maya scene file's selected viewport renderer from the file itself (text edit)?
Note that it's perfectly acceptable to accept your own answers on the site if they fully answer your question. Makes things more tidy.
May
11
awarded  Revival
May
11
answered Registering a C++ callback with Lua API without additional libraries
May
8
answered Direct3d 9 z-buffer fails drastically
Apr
28
revised C# comparing alot of elements
add example, cover some pros/cons
Apr
28
comment Creating Lighting effect in openGL
You already have a question (on hold) for this problem. Work to fix that one to the degree that it can be actually answerable.
Apr
28
answered C# comparing alot of elements
Apr
19
answered How can I calculate the orthographic projection needed to encompass an object with arbitrary rotation?
Apr
16
comment Best way to store game-wide variables
Tangential to the actual question about globals, please don't assume there's a fixed set of resolutions out there.
Apr
13
answered What is AABBvsAABB Collision detection?
Apr
13
answered Problem with textures using DirectX file format in Irrlicht
Apr
4
comment How do I shuffle cards for a card game?
This answer as it currently is phrased doesn't help much when the URL inevitably falls off the surface of the Internet. Consider elaborating in the answer on the salient points of the linked article, so that the answer can stand on its own.
Apr
4
revised i cant animate my character using animator controller
add unity tag as question does not mention it
Mar
20
comment What does 'Discretizing Space' mean in the context of paper prototyping
It hurts that the grid on the image is not along the sprite boundaries, which is the discrete foundation of the game.
Mar
20
comment What is better? Lots of small TCP packets, or one long one?
You have one switch to flip when it comes to packet aggregation, whether Nagle's Algorithm is in effect or not. It's not uncommon that it's off in game networking to ensure prompt delivery of underfilled packets.