2,800 reputation
11018
bio website
location Umeå, Sweden
age 30
visits member for 4 years, 3 months
seen 5 hours ago

C++ developer at heart, loves to play around with graphics APIs.


1d
answered How can I calculate the orthographic projection needed to encompass an object with arbitrary rotation?
Apr
16
comment Best way to store game-wide variables
Tangential to the actual question about globals, please don't assume there's a fixed set of resolutions out there.
Apr
15
revised Integrate interstitial admob to show on dead
Replaced integration tag, not about the math kind
Apr
13
answered What is AABBvsAABB Collision detection?
Apr
13
answered Problem with textures using DirectX file format in Irrlicht
Apr
4
comment How do I shuffle cards for a card game?
This answer as it currently is phrased doesn't help much when the URL inevitably falls off the surface of the Internet. Consider elaborating in the answer on the salient points of the linked article, so that the answer can stand on its own.
Apr
4
revised i cant animate my character using animator controller
add unity tag as question does not mention it
Mar
20
comment What does 'Discretizing Space' mean in the context of paper prototyping
It hurts that the grid on the image is not along the sprite boundaries, which is the discrete foundation of the game.
Mar
20
comment What is better? Lots of small TCP packets, or one long one?
You have one switch to flip when it comes to packet aggregation, whether Nagle's Algorithm is in effect or not. It's not uncommon that it's off in game networking to ensure prompt delivery of underfilled packets.
Mar
19
answered Is there a javascript physics engine that does not require canvas?
Mar
17
comment DirectX 11 vertex shader incorrectly sending <0, 0, 0> normal vector to pixel shader
When stepping through possibly optimized code no matter which platform, consider looking at the assembly code instead and stepping that, as debuggers will happily lie to you.
Mar
12
answered How to make a proper cache on user computer?
Mar
7
answered Skyrim Creation Kit - Call External DLL Method
Mar
5
comment Delay in bullets
@jzx While introducing clarity you also changed logic, obscuring what said clarity is :)
Mar
5
comment Skeletal animation with ASSIMP, COLLADA, and glm
@akaltar Reverse with respect to what? It might help to explicitly mention if it's M*v or v*M.
Mar
2
answered Calling Shader Functions Inside Other Shaders
Mar
1
comment Why do games like Guild Wars 2 and Clash of Clans require you to manually collect loot?
GW2 has autoloot, where it picks up everything as you whack the button. In any way, it's to reinforce that you're getting a reward for something you just did, instead of finding all the crap in your inventory as you got home, far from the action.
Mar
1
comment Strange result, when changing variable name
You may be running into some problems with their shader translation, a wild guess is a misinterpretation as a swizzle.
Feb
23
revised How to draw a mini map OpenGL & OpenGL ES?
added 1007 characters in body
Feb
23
comment How to get used Resources by State/Map etc?
You can do the separate files as individual chunks in a packed level file. It won't really gain you much, as you still need to maintain the data. Pick any, it won't be much of a bottleneck.