C++ developer at heart, loves to play around with graphics APIs.
25 Can an application break the graphics card? may 17 '14
10 How do professional games avoid showing pixel seams in adjacent mesh boundaries due to decimal imprecision? aug 18 '14
8 Get position of tile in tileset jul 28 '12
7 What's the best way of transforming a 2D vector into the closest 8-way compass direction? feb 14 '13
7 How could you parallelise a 2D boids simulation jul 1 '11
7 Mapping a Vertex Buffer in DirectX11 aug 6 '11