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Sep
22
awarded  Famous Question
Jul
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Jul
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awarded  Curious
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Dec
26
awarded  Notable Question
Dec
23
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Nov
25
revised Best 3D Physics Engine to use with Ogre
deleted 5 characters in body
Jul
9
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Jun
23
revised Wavefront *.obj loader in C++
edited body
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11
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Sep
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Sep
1
comment Explaining Asteroids Movement code
@fnord or you could just map 25% of the distribution to each direction; and save yourself the extra randFloat(). Save yourself another randFloat() by simply clamping random coordinates to the nearest edge.
Jul
19
comment Freeglut vs SDL vs GLFW
Yeah, its a poll. My vote is GLFW, simple, easy, never had any issues that weren't resolved. It is super light weight and easy to compile as well.
Jul
1
comment Finding if a point is inside of a mesh (Point-in-polyhedron)
Assuming a closed mesh, check the point is overlapping the half planes defined by the surface normals of all faces. A Google search may show a less than O(n^2) algorithm though.
Jul
1
comment AABB Sweeping, algorithm to solve “stacking box” problem
@Ivo Wetzel, and what the next time step, after the first box is resolved. You should get a reactive second box then with dt*v penetration depth into the first box.
Jul
1
comment AABB Sweeping, algorithm to solve “stacking box” problem
If it is using relative velocity, why is the difference not 5 when the first box hits (and halts) on the platform?
Jun
23
comment Elliptical orbit modeling
woo. yeaaaah. D. Unit test that math code against known results; and all will be well.
Jun
16
awarded  Popular Question