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Jun
8
asked Efficient modification of Texture2D at runtime for a 2D painting game in Unity3D
May
11
asked Algorithm to make an entity follow tile edges in a tilemap
Apr
1
asked wheeled 2D character controller platform edges problem
Feb
11
asked Procedural Progressive wave system advice
Nov
29
asked Getting child collider when collision occurs in compound object in unity3d?
Nov
27
asked Manual response when 2 shapes made of rectangular volumes collide
Oct
9
asked What are the common techniques to translate game ideas into game mechanics?
Aug
19
asked Procedual level generation for a platformer game (tilebased) using player physics
Apr
5
asked Playing an animation relative to current Transform in unity?
Apr
2
asked How to know when all 2d rigid bodies have stopped in unity3d?
Mar
10
asked Skeletal animation with Unity2D?
Mar
5
asked How do I determine a good path for 2D artillery projectiles?
Jul
19
asked Really weird peaks when profiling a simple scene with Unity3D
Jun
18
asked Betatesting an android game. Best practices?
Apr
17
asked Going from point a to b through a curve using “gravity”
Oct
19
asked Sony PSM SDK's 2D game engine
Jul
20
asked bmGlyph alternative for windows (Bitmap font generator)
Jun
25
asked What fluid simulation system is used in iPhone games?
Feb
22
asked Creating pixel art / animation with flash
Jan
31
asked How do I avoid causing more collisions, when resolving multiple AABB collisions?