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Jul
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answered How to architect input code to utilise state machine?
Jan
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answered Good Configuration Manager System Design for medium-large sized projects?
Feb
25
answered How do I implement Breakout's “multiball” powerup?
Aug
25
answered How do you know when you need C++?
Jun
10
answered How to know when a bullet has hit its destination in a game with a fixed timestep?
Jan
3
answered Compile-time checking for component-based, data-driven games
Oct
31
answered Faster 2D Collision detection
Aug
2
answered Determine inventory item position shape
Apr
25
answered how to create a new game like pacman, snake, airplane fight game in C# with xna
Apr
18
answered How do I implement delta-only data packet updates in UDP?
Apr
16
answered My bullet fails to move as it should
Apr
11
answered 2D Particle Explosion
Apr
10
answered What algorithm can I use to detect simple shapes in a 4x4 matrix?
Apr
9
answered Random World Generator
Apr
4
answered I am looking to make a spaceship tilt as it corners but I cant get it to return
Apr
1
answered Templates and game consoles
Mar
27
answered Clicking on clues and other objects in a 2D cluedo like game
Mar
21
answered How do I create a save file for a C++ game?
Feb
27
answered How are non-repetitive pixel backgrounds created in 2D games? (e.g., Superbrothers: Sword & Sworcery EP)
Feb
20
answered Pong - Changing the Ball's Y location depending on where it hits the paddle