263 reputation
29
bio website joyalstudios.com
location Venezuela
age 28
visits member for 3 years, 3 months
seen Feb 27 at 23:12
Java Programmer !

Feb
10
awarded  Self-Learner
Jan
25
awarded  Yearling
Jan
21
comment translating canvas for rotating sprites that shoot
@Max yes, in your case is traslaterX and traslaterY
Jan
17
answered translating canvas for rotating sprites that shoot
Jan
17
comment Centering three rectangles of different size
your question is not very clear to me, can you make it better? , maybe with some screenshots with that you are attempting to do
Dec
5
revised Directx 11 , problem positioning a 2D quad , center starting at bottom left and not top left
added 528 characters in body
Dec
5
accepted Directx 11 , problem positioning a 2D quad , center starting at bottom left and not top left
Dec
4
answered Directx 11 , problem positioning a 2D quad , center starting at bottom left and not top left
Dec
3
comment Directx 11 , problem positioning a 2D quad , center starting at bottom left and not top left
@Raxvan i tried using XMMatrixOrthographicOffCenterRH , but the same result, showing the quad on the Bottom Left,
Dec
3
revised Directx 11 , problem positioning a 2D quad , center starting at bottom left and not top left
deleted 482 characters in body
Dec
3
asked Directx 11 , problem positioning a 2D quad , center starting at bottom left and not top left
Oct
7
awarded  Teacher
Aug
16
awarded  Scholar
Aug
16
accepted Libgdx , how to get mouse position relative to a Tiled Map
Aug
16
accepted Creating a simple 2d engine (C++), best way to create an Sprite class?
Aug
15
awarded  Popular Question
Aug
13
answered Libgdx , how to get mouse position relative to a Tiled Map
Aug
13
revised Libgdx , how to get mouse position relative to a Tiled Map
added 1 characters in body
Aug
13
revised Libgdx , how to get mouse position relative to a Tiled Map
added 66 characters in body
Aug
13
asked Libgdx , how to get mouse position relative to a Tiled Map