| bio | website | |
|---|---|---|
| location | Autonomous City of Buenos Aires, Argentina | |
| age | 30 | |
| visits | member for | 2 years, 4 months |
| seen | Aug 15 '12 at 4:25 | |
| stats | profile views | 61 |
|
Feb 8 |
awarded | Good Question |
|
Jan 4 |
awarded | Yearling |
|
Oct 6 |
awarded | Popular Question |
|
Sep 5 |
awarded | Popular Question |
|
Aug 3 |
awarded | Notable Question |
|
Jul 21 |
comment |
Generate random starting points at same distance between them Its random, but in a different domain. IE, if you want random points within a radius, you will still have random points restricted to the circle. In my case, the first point will be restricted to land, but the remaining points will be restricted to land and also their peers. Perhaps i'm wrong and should have described the problem in other terms, but you get the idea. |
|
Jul 21 |
asked | Generate random starting points at same distance between them |
|
Apr 28 |
awarded | Popular Question |
|
Mar 2 |
comment |
Is there an algorithm to detect the “mainland” on a 2D map? You should have tried the stack version of the flood algo and save the stack problems. Resulted to be much more simple than CCL (which i've been working the last 2 weeks with no luck.) |
|
Mar 2 |
accepted | Is there an algorithm to detect the “mainland” on a 2D map? |
|
Mar 2 |
comment |
Is there an algorithm to detect the “mainland” on a 2D map? As i've been having stack issues in PHP i implemented the LIFO flood fill, worked marvelously. |
|
Feb 10 |
awarded | Popular Question |
|
Jan 11 |
awarded | Commentator |
|
Jan 10 |
comment |
Is there an algorithm to detect the “mainland” on a 2D map? @Mind Marching Squares Algorithm will come handy to paint the continent's border. Thanks nice suggestion! |
|
Jan 10 |
comment |
Is there an algorithm to detect the “mainland” on a 2D map? @Jon yes! diamond square algorithm to generate a height map, then all bellow one value is water, the rest, land. I plan to use this as continent shape, then another pass to add terrain detail. |
|
Jan 10 |
awarded | Nice Question |
|
Jan 10 |
asked | Is there an algorithm to detect the “mainland” on a 2D map? |
|
Jan 4 |
awarded | Yearling |
|
Dec 16 |
comment |
Generate islands/continents with simplex noise I dont think i will get good results with your binary and probabilistic method, as the mountails will go to the edge of the island which is unrealistic. But stupidly never tried to filter the values after the normalization, i'll give it a try! haha. This happens when you program late in the night after long work hours >_< |
|
Dec 16 |
asked | Generate islands/continents with simplex noise |