371 reputation
15
bio website nekapuzer.at
location United States
age
visits member for 3 years, 7 months
seen Jul 21 at 8:53

growing software, playing games.


Nov
16
comment Console vulnerabilities in javascript-based game
the user can always inject additional javascript or replace parts. there is really no way to make sure the client behaves.
Jun
5
comment Why do most video game guns reload without losing unused ammo in the magazine?
regarding reload mechanic: are you aware of the "active reload" system from gears of war? during reload there's a small window when you can press reload again and if you hit in that window: it will reload faster. if you miss: it's slower.
May
21
awarded  Critic
May
21
comment How can I deploy a JavaScript game into the iOS app store?
it's a good solution but i downvoted because it doesn't solve the problem ('onto the app store')
Apr
29
comment How do you start development of a game?
the fastest prototype engine is still pen&paper :)
Nov
29
comment HTML5 point and click adventure game code structure with CreateJS
I am not sure I understand you question; would something like this directory/scene concept help you: gamejs.org/director-scene.html
Nov
29
comment What would be a good way to implement/render a 2D tiled map for a browser game?
his code looks good - I doubt this would be easier with html/css
May
3
comment 3D theory before graphics APIs?
the opengl red book is a good start glprogramming.com/red
Jan
15
comment For making an online multiplayer browser-based game, what tech would be more efficient to use?
i don't know many finished, in production real-time multiplayer games written with the technologies you mention - so it's going to be hard and undocumented all the way :) there is real of mad god (flash), panda poet (browser) - any others you guys can think of? if you want a facebook-like async-online game: any of the technologies is good enough.
Jan
4
awarded  Yearling
Jan
1
revised How do I respond to keyboard events which occur between polling?
added 3 characters in body
Jan
1
answered How do I respond to keyboard events which occur between polling?
Sep
1
answered Networking in real-time strategy games
Jul
7
comment Lightwight cross browser library for server side push?
socket.io uses websockets or httprequest polling internally (depending on what's available)
Jun
3
answered Browser-board-game and server push
May
26
comment What functional language is most suited to create games with?
@RCIX & Joe indeed. lisp & scheme are the introductory languages at a lot of universities.
May
26
comment What are good JS libraries for game dev?
yeah, it depends on the game. But he asks for HTML5 and your answer is mostly about Flash and DOM level 1 :) If he wants to do bleeding edge HTML5 development then don't lure him back.
May
26
comment Examples of good Javascript/HTML5 based games
i recommend you drop the first line - the top rated answer doesn't answer your question but is offended by your premise ;)
May
26
answered Is HTML5 and Canvas good for rapid prototyping of games?
May
6
answered How should I sort images in an isometric game so that they appear in the correct order?