3,244 reputation
1713
bio website
location Kirkland, WA
age 40
visits member for 3 years, 10 months
seen Oct 20 at 20:20

Professional video game programmer currently working at Microsoft on Project Spark.

Platforms I've worked on include the Xbox One, XBox360, PS3, PC, XBox (original) and the Dreamcast.

Titles i've worked on include Fur Fighters, MSR, Project Gotham Racing 1/2/3/4 and Blur.


Jan
4
awarded  Yearling
May
5
comment PIX and Metro apps
What kind of error? Do you have Update 2 installed? That fixes up a number of graphics debugger issues.
May
4
answered PIX and Metro apps
Apr
25
awarded  Informed
Mar
24
answered Kinect Commercial Licensing
Jan
4
awarded  Yearling
Nov
9
awarded  Enlightened
Nov
9
awarded  Nice Answer
Oct
9
awarded  Nice Answer
Jul
10
awarded  Nice Answer
Jul
10
answered How much assembly is really used in modern game code?
Jun
17
comment Do I need to use the Kinect SDK to develop for Xbox?
The question seems to ask specifically about developing for the Kinect on 360. This isn't possible with XNA and there aren't other options available to non-approved developers.
Jun
17
answered Do I need to use the Kinect SDK to develop for Xbox?
Jun
8
awarded  Constituent
Jun
8
awarded  Caucus
Feb
26
answered Can't get debug spew for Direct3D9
Feb
25
answered Using ColorFill on a depth buffer
Feb
13
answered Compressing textures and recompressing textures
Feb
6
answered How does the Wii controller work?
Feb
6
revised How often to SendData() in my peer-ro-peer XNA game?
Swapped TCP for UDP and added a bit more info