1,416 reputation
21538
bio website invertbits.blogspot.com
location Earth
age 19
visits member for 3 years, 7 months
seen Jul 18 at 15:50

♦ Moderator on Blender

Hi, I'm Daniel. Here's are some of my interest: programming, iOS dev, video production, audio processing, web dev/design, graphics design, photography, 3d modeling & environment creation (Cycles, ftw!), game dev, physics, history, calculus, languages, Bible, bass guitar, music theory, and who can forget about good ol' Stack Exchange!

I was born in the US, but have spent most of my life traveling, I've lived on 3 continents so far. Working and waiting for the Savior.

My blog: invertbits.blogspot.com


Jul
16
awarded  Popular Question
Jul
2
awarded  Curious
Apr
25
awarded  Famous Question
Mar
8
awarded  Popular Question
Feb
13
awarded  Notable Question
Jan
21
comment Marching cubes density function: noise sampling leaves holes in plane
It worked perfectly. Thanks!
Jan
21
accepted Marching cubes density function: noise sampling leaves holes in plane
Jan
21
accepted How can I program on the GPU in Unity?
Jan
21
accepted Rendering lightmaps at runtime
Jan
21
comment Rendering lightmaps at runtime
That's an interesting idea. Thanks!
Jan
21
accepted How can I make orange/lemon skin normal map?
Jan
21
accepted Finding if a point is inside of a mesh (Point-in-polyhedron)
Jan
21
revised Marching cubes density function: noise sampling leaves holes in plane
added 61 characters in body
Jan
21
asked Marching cubes density function: noise sampling leaves holes in plane
Dec
30
awarded  Yearling
Dec
12
comment How to render realistic ice?
@wil Ah ok. No problem. Leave you input on the site name here
Dec
10
comment How to render realistic ice?
@wil Nice! But I already started one like that: Graphics Layer Architecture
Nov
26
awarded  Popular Question
Nov
18
awarded  Talkative
Sep
22
awarded  Popular Question