1,396 reputation
11536
bio website invertbits.blogspot.com
location Earth
age 19
visits member for 3 years, 3 months
seen 23 hours ago

♦ Moderator on Blender

Hi, I'm Daniel. Here's are some of my interest: programming, iOS dev, video production, audio processing, web dev/design, graphics design, photography, 3d modeling & environment creation (Cycles, ftw!), game dev, physics, history, calculus, languages, Bible, bass guitar, music theory, and who can forget about good ol' Stack Exchange!

I was born in the US, but have spent most of my life traveling, I've lived on 3 continents so far. Working and waiting for the Savior.

My blog: invertbits.blogspot.com


Mar
8
awarded  Popular Question
Feb
13
awarded  Notable Question
Jan
21
comment Marching cubes density function: noise sampling leaves holes in plane
It worked perfectly. Thanks!
Jan
21
accepted Marching cubes density function: noise sampling leaves holes in plane
Jan
21
accepted How can I program on the GPU in Unity?
Jan
21
accepted Rendering lightmaps at runtime
Jan
21
comment Rendering lightmaps at runtime
That's an interesting idea. Thanks!
Jan
21
accepted How can I make orange/lemon skin normal map?
Jan
21
accepted Finding if a point is inside of a mesh (Point-in-polyhedron)
Jan
21
revised Marching cubes density function: noise sampling leaves holes in plane
added 61 characters in body
Jan
21
asked Marching cubes density function: noise sampling leaves holes in plane
Dec
30
awarded  Yearling
Dec
12
comment How to render realistic ice?
@wil Ah ok. No problem. Leave you input on the site name here
Dec
10
comment How to render realistic ice?
@wil Nice! But I already started one like that: Graphics Layer Architecture
Nov
26
awarded  Popular Question
Nov
18
awarded  Talkative
Sep
22
awarded  Popular Question
Aug
23
awarded  Popular Question
Aug
16
revised Rendering lightmaps at runtime
added 27 characters in body
Aug
16
asked Rendering lightmaps at runtime