6,430 reputation
11350
bio website iki.fi/sol
location Finland
age 38
visits member for 3 years, 3 months
seen 1 hour ago

Programmer, designer, writer, etc.

My website http://iki.fi/sol/ contains more information about me, tons of source code, tutorials, binaries for various game and demo projects I've done, and.. stuff.


Apr
17
comment Can I use a song from a YouTube remix in my game?
We are now lawyers. Don't ask us for legal advice. As a rule of the thumb though: If you need to ask, the question is probably no, no you can't use.
Apr
16
comment Hotplugging Joysticks And Gamepads On OSX
@Lohoris Apologies, I understood from your question that you're complaining about sdl2 on osx.
Apr
16
comment XNA - Store and define level event
You're basically asking for an opinion, and as such there's no correct answer to this question. Do whatever works, man =)
Apr
16
comment Hotplugging Joysticks And Gamepads On OSX
This is a question for the SDL mailing list, not for gamedev.stackexchange.
Apr
16
comment How can I implement a third-person camera in an SC2 map?
This question appears to be off-topic because it is about modding a specific game, and after three years it's not likely to get answered.
Apr
16
comment How can I implement a third-person camera in an SC2 map?
Contacting an author of a custom map that does this would probably be the most straightforward way of finding out how..
Apr
15
comment How do I convert a horizontal, panoramic skymap texture into a “dome” version of itself?
4. select circle to select the circular region / 5. select inverse / 6. fill with black / result: dl.dropboxusercontent.com/u/75238938/dome.jpg
Apr
15
comment OpenGL: glRotatef cause performance drop while rotating -x and -y
yes.. that is precisely what you'd use an external math library for.
Apr
15
comment Why don't game developers release their source code?
I've actually offered to do the cleanup for free to several companies, with no takers (thanks to Remedy for letting me do the Death Rally port though =)
Apr
15
comment Java game 2d rectangle collision
What you're looking for is AABB (or axis-aligned bounding box) collision detection.
Apr
15
comment Serious Memory leak using SlimDX Texture.FromMemory()
You may want to tell us what your code is supposed to do.
Apr
15
comment AI for enemy in 2d game
Somehow this smells like a school assignment =)
Apr
15
comment What happens when a character attacked in fighting game?
Fighting game mechanics can be implemented in various ways. You seem to be quite specific about yours; what are you basing this on?
Apr
15
comment Textures in Unity3D appear with lower quality than in Photoshop
pictures might help to understand the problem.
Apr
15
comment Why don't game developers release their source code?
While true, this is (and should not be) a barrier for releasing the source code. There have been open source projects to port old games over SDL that have taken months to run, but people have still put the effort into it to do so.
Apr
14
comment SDL_GameController automatic detection
Only allow controllers to be plugged in while in a menu?
Apr
13
comment 2d top down tank movement
Please add an answer to your question and mark it as correct.
Apr
10
comment Get closed ring around a mesh passing through given points
I'm not sure if gamedev.sx is the best place to post this question..
Apr
2
comment Why don't all games permit changing the field of view?
Also, changing the FOV may expose bugs, and fixing those is definitely a budget issue.
Mar
28
comment Recommend a way to draw thousands of particles (liquid) per frame in Unity3d
1 less vertex shader (which may matter), 1 less triangle setup (which really doesn't matter as much)