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Jun
5
reviewed Close Normal map lighting bug in bottom right quadrant
Jun
5
reviewed Leave Closed Saving game data to server
Jun
4
reviewed No Action Needed How to solve problems with movement in simple tile based multiplayer game?
Jun
4
reviewed Close Can I use copyrighted images and music in my game?
Jun
3
reviewed Close Creating very rough 3D models
Jun
3
reviewed No Action Needed What is wrong with my specular phong shading
Jun
3
reviewed No Action Needed How does Flow Field pathfinding work?
Jun
2
comment Is there a way to earn money from non-mobile HTML5 game?
Non-mobile html5 game is a web page. I wonder if there's any way for web pages to make money?
Jun
2
reviewed Leave Closed What are the reasons for MMOs to have level caps?
Jun
1
reviewed Reject how to design transparent screen in libgdx
Jun
1
comment Version Not Final, Does Not Represent Actual Game Footage?
Warning: Contents May Be hot. Your Mileage May Vary.
Jun
1
reviewed No Action Needed Maintaining State in Mud Engine
Jun
1
reviewed No Action Needed Constrained A* problem
Jun
1
reviewed No Action Needed Turning a board game idea into a browser based, slow paced gameplay
Jun
1
reviewed No Action Needed How do I draw text once a countdown ends?
Jun
1
comment Zbrush: how do you lock the camera down?
So is literally everything.
May
31
reviewed No Action Needed Interpolation using a sprite's previous frame and current frame
May
31
reviewed Reviewed Zbrush: how do you lock the camera down?
May
31
comment Zbrush: how do you lock the camera down?
I don't think this is really gamedev related?
May
31
comment Pixel alignment algorithm
This may be relevant: gamedev.stackexchange.com/questions/28836/…