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Jun
10
reviewed Close Best resources to learn Game Development from a Java background?
Jun
10
reviewed No Action Needed Is it a good plan to use 2D physics for a 3D racing game?
Jun
10
reviewed No Action Needed Best resources to learn Game Development from a Java background?
Jun
9
reviewed No Action Needed How can I transform a Point2f with a matrix on Android?
Jun
9
reviewed Leave Closed Shifting from XNA/C# to C++?
Jun
8
reviewed Close What do I need to Mod a Unreal Engine 3 game?
Jun
8
reviewed Reviewed How are game characters animated?
Jun
6
comment How would I go about updating my electronic circuit simulator's 'electricity'?
@GustavoMaciel I hear you, and for single questions, sure, but circuit simulation is a bit too big topic for a single q/a.
Jun
6
reviewed No Action Needed Approaches for a clickable map of nations (such as a Risk game) with Spritekit
Jun
6
reviewed No Action Needed Point in Polygon, Ray Method: ending infinite line
Jun
6
reviewed No Action Needed Possible to pass pygame data to memory map block?
Jun
6
reviewed Reviewed How would I go about updating my electronic circuit simulator's 'electricity'?
Jun
6
comment How would I go about updating my electronic circuit simulator's 'electricity'?
Hi, I'm an author of a logic simulator, email me if you want to talk =)
Jun
5
comment Are there any reasons to use Legacy (2.X) OpenGL?
I have a different opinion: 1.x has plenty of uses still and is most widely supported. 2.x can be forgotten. If you need shaders, go 3.x.
Jun
5
reviewed Close projection / view matrix: the object is bigger than it should and depth does not affect vertices
Jun
5
reviewed Close Best database setup for one click games
Jun
5
reviewed Close What Java class should I use to represent a Vector?
Jun
5
reviewed Leave Open How can I make an object's hitbox rotate with its texture?
Jun
5
reviewed Close Technical differences between square and hexagon for a grid?
Jun
5
reviewed Close What software can I use to animate my character in Unity3D?