6,554 reputation
11353
bio website iki.fi/sol
location Finland
age 39
visits member for 3 years, 7 months
seen 31 mins ago

Programmer, designer, writer, etc.

My website http://iki.fi/sol/ contains more information about me, tons of source code, tutorials, binaries for various game and demo projects I've done, and.. stuff.


Jun
1
comment Version Not Final, Does Not Represent Actual Game Footage?
Warning: Contents May Be hot. Your Mileage May Vary.
Jun
1
reviewed No Action Needed Maintaining State in Mud Engine
Jun
1
reviewed No Action Needed Constrained A* problem
Jun
1
reviewed No Action Needed Turning a board game idea into a browser based, slow paced gameplay
Jun
1
reviewed No Action Needed How do I Draw Text at the End of a Countdown?
Jun
1
comment Zbrush: how do you lock the camera down?
So is literally everything.
May
31
reviewed No Action Needed Interpolation using a sprite's previous frame and current frame
May
31
reviewed Reviewed Zbrush: how do you lock the camera down?
May
31
comment Zbrush: how do you lock the camera down?
I don't think this is really gamedev related?
May
31
comment Pixel alignment algorithm
This may be relevant: gamedev.stackexchange.com/questions/28836/…
May
31
reviewed No Action Needed How to move an object using X and Y coordinates in JavaScript
May
31
reviewed Reviewed Why distance field text rendering have clear outline?
May
31
revised Why distance field text rendering have clear outline?
broke up wall of text
May
30
reviewed Close Pixel alignment algorithm
May
30
comment Pixel alignment algorithm
guessing 3d pipeline and pixel/texel alignment issues?
May
30
reviewed Edit Trying to develop a game with android for cracking glasses in different dimensions
May
30
revised Trying to develop a game with android for cracking glasses in different dimensions
broke up wall of text
May
29
reviewed Close What platform should educational games target?
May
28
reviewed Close How to calculate production when player is offline
May
28
reviewed Reviewed Can I have keyboard controls in an MMO and still do movement calcuation in the server?