5,739 reputation
1941
bio website iki.fi/sol
location Finland
age 37
visits member for 2 years, 4 months
seen 2 hours ago
stats profile views 484

Programmer, designer, writer, etc.

My website http://iki.fi/sol/ contains more information about me, tons of source code, tutorials, binaries for various game and demo projects I've done, and.. stuff.


Jan
13
comment How are potentially visible sets (PVS) determined in state of the art games?
I'd add that it's always a cost/benefit question. Do as little work as necessary. If you can get away with just frustum culling, great! If you need bleeding edge stuff, and need it now, talk with the umbra people..
Jan
13
answered how to do partial updates in OpenGL?
Jan
11
comment Bitmap font rendering, UV generation and vertex placement
He explicitly says "I am trying to do this without using external libraries such as angel bitmap tool or freetype.", but yes, I would also recommend using the angelcode bitmap font tool. =)
Jan
6
answered What causes player box/world geometry glitches in old games?
Jan
5
comment Can Achievement systems be implemented later in development?
I ported a certain well-known DOS game to windows a couple years ago - one of the things I would have loved to add to it, if we were going to make any changes to the gameplay - would have been achievements. So if I could add achievements to a over 10 year old game clearly not designed for it, I'd pretty much say they can be added anywhere. Heck, this very site has achievements..
Jan
4
comment My game is dull; how would you make it more exciting?
Yes, it's best not to guide them at all while they're playing, as that'll show you if you have made the game less intuitive than you think.
Jan
4
answered My game is dull; how would you make it more exciting?
Jan
1
answered Using idle time in turn-based (RPG) games for updating
Jan
1
answered Easing Functions
Dec
29
awarded  Supporter
Dec
29
awarded  Teacher
Dec
29
answered What exactly is UV and UVW Mapping?
Dec
29
awarded  Scholar
Dec
29
comment Looking for a good actionscript 3 book
And agreed, this could be seen as non-game-related, but I am interested in it from a game development point of view, not just user interface design or some such..
Dec
29
comment Looking for a good actionscript 3 book
M28: I already mentioned above that I want an overview; the API reference doesn't give that.
Dec
29
accepted Looking for a good actionscript 3 book
Dec
29
comment Looking for a good actionscript 3 book
Judging from the "look inside", seems like the best one I've seen so far, and I definitely would not have guessed by the title.
Dec
28
awarded  Student
Dec
28
awarded  Autobiographer
Dec
28
answered ATI driver bug and rendering to a texture 2d array in OpenGL