5,739 reputation
1941
bio website iki.fi/sol
location Finland
age 37
visits member for 2 years, 4 months
seen 3 hours ago
stats profile views 484

Programmer, designer, writer, etc.

My website http://iki.fi/sol/ contains more information about me, tons of source code, tutorials, binaries for various game and demo projects I've done, and.. stuff.


Jan
24
comment Where to start writing games, any tutorials or the like?
To beat my own drum - iki.fi/sol/gp
Jan
24
comment What is the difference between OpenGL 1.x and 2.x?
That's a completely different question though.
Jan
24
comment Why is Reinforcement Learning so rarely used in pathfinding?
From a quick glance, A* seems to be cheaper to implement, faster to process, takes less memory, is more predictable, etc. than RL. RL might, however, produce more realistic results.
Jan
24
answered Is there any game-oriented virtual machine out there?
Jan
24
comment Online leaderboard systems for (small/indie) PC games?
I pitched this as a business idea to some web-hosting-guys I knew some years ago, but the business case is hard to make..
Jan
21
comment How to detect and collide two elastic line segments?
True, it's written a bit in that way.. I'd love to know what school gives such schoolwork though =)
Jan
20
comment What is the difference between OpenGL 1.x and 2.x?
There's plenty linked from that page, under "Tutorials and How To Guides", but basically you have a choice between OpenGL 1.x and "anything else".
Jan
20
answered What is the difference between OpenGL 1.x and 2.x?
Jan
20
comment How can I implement a command system for a point-and-click style adventure game?
This is kind of how full throttle did it.
Jan
20
comment How do I determine my games minimum hardware/software requirements?
This has always been a big vague to me, so I figured a bit more discussion about it might be good.
Jan
20
awarded  Investor
Jan
19
comment Techniques for creating sound effects in a browser based game?
Also be sure to test your game on a computer with no audio devices! At least in the past, having html-audio caused a pop-up dialog appear every single time..
Jan
19
answered opengl memory issue - quite strange
Jan
18
comment Why does glGetUniformLocation report some of my uniform locations as -1?
@Joe_Wreschnig: I assume he's planning to really use those new uniforms eventually, and was just confused about the compiler behavior before he did.
Jan
18
comment Translate object in world space usings it's local rotation
Have you perhaps tried to reorder the multiplySelf instructions?
Jan
18
answered Why does glGetUniformLocation report some of my uniform locations as -1?
Jan
18
answered How can I implement Offline Skilling
Jan
18
comment What are the advantages of a sprite sheet over an image sequence/flash timeline?
I don't know if there's any real technical advantage, but if I were to start making a flash game, I'd probably go with a sprite sheet because I'm more familiar with that approach than flash timelines..
Jan
18
comment What are some Game Development Publications that accept outside articles
I wrote an article for them, and can recommend it.. it was a very interesting experience, in a positive way.
Jan
17
comment opengl memory issue - quite strange
The question is a bit unclear. The platform is apparently either osx or (more probably) iphone. No idea how the memory use is measured, or what memory is being discussed (video or system). As to why less memory is consumed if nothing is rendered is due to the way OpenGL may be implemented; the driver may postpone any operations (such as texture conversion, shader compilation, etc) related to resources until they're actually used.